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==Reception==
==Reception==
''Crash Bandicoot: Warped'' is considered by many to be the pinnacle of the series. Some call it one of the best PlayStation games, one of the best platformers of all time, or one of the best games of all time. This is attributed to the fact that the game is excellent all around, in terms of graphics, sound, gameplay, replay value, and overall playability. In addition, it is also considered to be the most humorous in the series, most of which is due in part to Crash's death animations. The game placed #26 on ''[[Game Informer]]'s'' [http://www.angelfire.com/co4/colin_gaea/gi100.htm list of the top 100 games of all time.] It made [[IGN]]'s list of the top Playstation games, two slots behind ''{{wp|Final Fantasy VII}}'', which is widely regarded as one of the greatest games of all time.
''Crash Bandicoot: Warped'' is considered by many to be the pinnacle of the series. Some call it one of the best PlayStation games, one of the best platformers of all time, or one of the best games of all time. This is attributed to the fact that the game is excellent all around, in terms of graphics, sound, gameplay, replay value, and overall playability. In addition, it is also considered to be the most humorous in the series, most of which is due in part to Crash's death animations. The game placed #26 on ''[[Game Informer]]'s'' [http://www.angelfire.com/co4/colin_gaea/gi100.htm list of the top 100 games of all time.] It made [[IGN]]'s list of the top Playstation games, two slots behind ''{{wp|Final Fantasy VII}}'', which is widely regarded as one of the greatest games of all time.
''Crash Bandicoot: Warped'' has received mostly positive reviews from major critics, and has sold 5.7 million copies as of July 9, 2002.<ref name="id76588">{{cite web |url=http://www.computerandvideogames.com/article.php?id=76588 |title=Final Fantasy X hits 5 million, world quakes |date=2002-07-09 |accessdate=2008-08-03 |publisher=[[Computer and Video Games]]}}</ref> In June 1999, ''Crash Bandicoot: Warped'' earned the Platinum Prize in Japan for selling over a million copies.<ref name="naughtydog"/>


===Scores===
===Scores===

Revision as of 21:03, August 19, 2020

Crash Bandicoot: Warped
Crash Bandicoot Warped cover.jpg
Developer(s) Naughty Dog
Publisher Sony Computer Entertainment
Release date(s) PlayStation:
USA October 31, 1998[1]
Europe December 13, 1998
Japan December 17, 1998
USA August 22, 1999 (Greatest Hits)
PlayStation Network:
Japan September 27, 2007
USA February 7, 2008
Genre(s) Platformer
Rating(s)
ESRB:ESRB E.svg - Everyone
Console(s) PlayStation
Mode(s) Single player
Media CD-ROM (PlayStation)
Digital download (PSN)
Input PlayStation Controller
Wikipedia icon.png This article uses content from Wikipedia (view authors), and falls under the compatible Creative Commons license.

Crash Bandicoot: Warped is the third game of the Crash Bandicoot series. It was developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation in 1998. It is the last Crash Bandicoot platformer that was developed by Naughty Dog, thus concluding the original Crash Bandicoot trilogy. In 2008, Crash Bandicoot: Warped was re-released for the PlayStation Network. In 2017, a remake of the game, along with its two predecessors, was included on Crash Bandicoot N. Sane Trilogy. The story centers on Crash and Coco Bandicoot and their mission to gather Crystals scattered across time before Neo Cortex can obtain them.

Crash Bandicoot: Warped has a playable demo of Spyro the Dragon, making it the first Crash Bandicoot game to have a playable demo of a Spyro the Dragon game.

Gameplay

Like previous installments in the Crash Bandicoot series, Warped consists of two main modes of gameplay: a hub room (since Crash 2) and the levels (since Crash Bandicoot). The hub room is called the Time Twister, and is split into five areas, each containing five levels and a boss fight. Initially, only one area in the hub is accessible, but more are opened as the areas are completed. The levels featuring Crash largely follow the "follow-the-path" gameplay seen in previous games in the series, but other modes, such as riding a biplane, jetski, baby dinosaur, tiger, and motorcycle can be seen along with this. Another new feature is the ability to gain new abilities by defeating a boss. These abilities are a stronger belly-flop, a double jump, a longer spinning attack, faster running speed and a bazooka which fires Wumpa Fruit.

There are a total of 32 levels in Crash Bandicoot: Warped, excluding bosses and the two levels which have two different entrances. Neither of these are required for 100% completion, and by obtaining the gems and relics in each, up to 104% can be achieved. When getting 30 Relics with no sapphire relics an extra gem can be received from Coco in the Time Twister, totalling 105%. There are five bosses that can be accessed after the completion of a hub, therefore, the five levels of that hub must be completed.

Every regular level contains a Crystal, a Relic, and either one or two Gems. Secret levels and boss levels do not contain any Crystals. It is essential to collect all 25 Crystals throughout the game to win. Crystals are usually found near the end of each level. Upon collecting the crystals of one set of levels, Crash must defeat a boss to proceed to the next set. Gaining 3 in each area and entering a fourth level for the first time (or when entering the boss level for the first time), the boss will give a speech.

Relics are received for successfully completing time trials (see below). There are 30 Relics throughout the game. Clear Gems are received by breaking every box in each level. Additionally, some levels contain Colored Gems, which are received when a level's secret area is completed. A handful of levels contain Gems which are earned by completing a task, such as winning a race. Gems are not beneficial, but are required to achieve 100% completion of the game. There is a total of 45 gems in Warped.

The game supports the DualShock controller, which gives off a vibration from riding motorcycle/biplane/jet ski, riding Pura, and the pounding feet of the dinosaur chase in levels 4 and 11.

Time Trial

In addition, the game features a new Time Trial mode, in which a level must be raced through in the fastest time possible. Boxes are laid throughout the levels that are able to freeze time for one, two, or three seconds. A Sapphire or Gold Relic will be earned if the given time is beaten. In addition, there are Platinum Relics and developer times set by the Naughty Dog and SCEA testers. A Platinum Relic can be received before completing the game with 100%, but the times will only be seen on the level info box if you beat Cortex at least once. Completing the game with 100% enables the second and final battle with Cortex. If beaten, it will unlock an alternate ending.

Relics unlock secret levels which are accessible through a Secret Warp Room. For every five Relics that are collected, one secret level is unlocked, and the Secret Warp Room is unlocked when the first secret level is unlocked. However, after collecting 25 Relics and unlocking the last secret level, no more secret levels will be unlocked, regardless of how many more Relics are earned.

Plot

Much of the game takes place in Nefarious Tropy's Time Twisting Machine, where Crash and Coco travel through numerous periods of time. The Time Twister consists of two hub rooms (one underground), the first one containing five chambers, each of which containing six portals, each leading to a different period of time, including (but not limited to) Medieval times, Prehistoric times, Ancient Egypt, and the future.

The game takes place immediately after the previous installment, in which Doctor Nitrus Brio uses the 42 gems Crash has collected to power his giant laser weapon to destroy Doctor Neo Cortex's space station. As a result, large chunks of the space station's debris plummet down to Earth and crash into an ancient monument. When the smoke clears, an evil entity flies off into the night.

Back on N. Sanity Island, the home of Crash and his friends, an evil laughter rings through the air. Aku Aku appears shaken and urges everyone to come inside, as a great evil has come.

In an as-of-now unknown area, Doctor Neo Cortex is seen cowering before the evil entity (now known as Uka Uka), who appears to have saved Cortex from the depths of space and is now upset that Cortex has failed him twice. Cortex insists that it is all Crash Bandicoot's fault but Uka Uka's patience is spent, as there is now no other power source on the planet. But since Cortex has indirectly set him free, Uka Uka spares Cortex's life and introduces Doctor Nefarious Tropy, master of time and the creator of the "Time Twister" that the trio is currently standing on. With N. Tropy's Time Twister, the villains plan on gathering the Power Crystals in their original places in time.

Inside Crash's home, Aku Aku tells the Bandicoots a story of how many eons ago, Uka Uka, Aku Aku's evil twin brother, was locked in an underground prison by Aku Aku to protect the world from his malice, and now that he is free, he must be stopped at all cost. With that, Crash and his friends travel to the Time Twister Machine, where their adventure begins.

After Crash and Coco have defeated N. Tropy (along with Cortex's minions, Tiny Tiger, Dingodile and Dr. N. Gin) and collected all of the Crystals and all of the Gems, Crash battles Doctor Cortex in the core of the Time Twister Machine. Upon Cortex's defeat, the Time Twister implodes (due to N. Tropy's defeat), taking Cortex, Tropy, and Uka Uka with it. Crash and the others escape just in time for the snow season. As the ending credits roll, it is seen that the three villains are trapped in a time prison, with Cortex and Tropy transformed into infants and fighting over Uka Uka's possession.

Levels

Crash Bandicoot: Warped's hub area is the Warp Room. It has five Time Warp chambers, each with five regular levels, and a boss level that can be accessed by first completing the five regular levels. Because the game has a theme of time traveling, each level, and by extension the Time Warp chambers, are themed after a certain time period or setting.

If Crash collects all five Relics of a Time Warp chamber, a platform appears in the middle, and it takes him to a hidden sixth Time Warp chamber. Each of its five levels are unlocked individually, by collecting every Relic from a certain Time Warp chamber, including the ones before it. Two of the levels in the hidden Time Warp chamber are a secret entrance to an earlier level.

Medieval Location[2]
No. Level Boxes Relic times Theme
1 Toad Village 42 Sapphire: 1:03:00
Gold: 0:57:50
Platinum: 0:44:03
Medieval
2 Under Pressure 92 Sapphire: 1:46:00
Gold: 1:10:90
Platinum: 1:03:50
Underwater
3 Orient Express 51 Sapphire: 0:41:00
Gold: 0:27:80
Platinum: 0:18:10
China
4 Bone Yard 66 Sapphire: 1:45:00
Gold: 1:40:20
Platinum: 1:21:00
Prehistoric
5 Makin' Waves 37 Sapphire: 1:11:00
Gold: 1:03:23
Platinum: 0:56:23
Jet skiing
Arabic Location[2]
6 Gee Wiz 100 Sapphire: 1:35:00
Gold: 1:22:73
Platinum: 1:05:90
Medieval
7 Hang'em High 96 Sapphire: 1:24:00
Gold: 0:52:63
Platinum: 0:43:80
Arabian
8 Hog Ride 13 Sapphire: 0:48:00
Gold: 0:44:43
Platinum: 0:38:06
Desert, Racing
9 Tomb Time 95 Sapphire: 1:42:00
Gold: 1:10:00
Platinum: 0:53:90
Tomb
10 Midnight Run 35 Sapphire: 0:53:00
Gold: 0:38:20
Platinum: 0:18:20
China
Oriental Location[2]
11 Dino Might! 112 Sapphire: 1:34:00
Gold: 1:25:73
Platinum: 1:05:00
Prehistoric
12 Deep Trouble 83 Sapphire: 1:37:00
Gold: 1:15:12
Platinum: 1:08:33
Underwater
13 High Time 85 Sapphire: 2:12:00
Gold: 1:04:10
Platinum: 0:56:93
Arabian
14 Road Crash 25 Sapphire: 1:31:00
Gold: 1:26:70
Platinum: 1:23:10
Desert, Racing
15 Double Header 91 Sapphire: 1:27:00
Gold: 1:21:12
Platinum: 0:59:40
Medieval
Egyptian Location[2]
16 Sphynxinator 105 Sapphire: 1:42:00
Gold: 1:22:63
Platinum: 0:56:70
Egypt
17 Bye Bye Blimps 11 Sapphire: 0:49:00
Gold: 0:38:40
Platinum: 0:31:50
Plane
18 Tell No Tales 61 Sapphire: 1:42:00
Gold: 1:25:63
Platinum: 1:05:23
Jet Skiing
19 Future Frenzy 133 Sapphire: 2:01:00
Gold: 1:34:00
Platinum: 1:19:62
Future
20 Tomb Wader 88 Sapphire: 2:44:00
Gold: 1:45:03
Platinum: 1:24:00
Tomb
Future Location[2]
21 Gone Tomorrow 87 Sapphire: 2:05:00
Gold: 1:25:60
Platinum: 1:02:10
Future
22 Orange Asphalt 20 Sapphire: 1:38:00
Gold: 1:33:30
Platinum: 1:23:80
Desert, Racing
23 Flaming Passion 75 Sapphire: 1:43:00
Gold: 1:13:10
Platinum: 0:59:40
Arabian
24 Mad Bombers 11 Sapphire: 2:18:00
Gold: 1:15:23
Platinum: 0:58:13
Plane
25 Bug Lite 120 Sapphire: 1:49:00
Gold: 1:34:83
Platinum: 1:14:90
Tomb
Secret Levels
26 Ski Crazed 100 Sapphire: 1:19:00
Gold: 0:53:50
Platinum: 0:36:30
Jet skiing
27 Hang 'em High (revisited) None None Arabian
28 Area 51? 24 Sapphire: 2:01:00
Gold: 1:49:80
Platinum: 1:44:50
Desert, racing
29 Future Frenzy (revisited) None None Future
30 Rings of Power 33 Sapphire: 1:20:00
Gold: 1:01:43
Platinum: 0:51:73

There are two extra levels that can only be accessed from another level:

Medieval Location[2]
Level Boxes Relic times Theme Accessed from
Hot Coco (accessed from Road Crash) 70 Sapphire: 1:00:00
Gold: 0:30:10
Platinum: 0:19:96
Jet skiing The level Road Crash, by running over a street sign with an alien on it.
Eggipus Rex None Sapphire: 0:57:00
Gold: 0:52:03
Platinum: 0:47:74
Prehistoric Accessed from the level Dino Might!, in the Yellow gem path. To access the level, Crash must jump onto the second pterodactyl.

Boss fights

No. Boss Theme
1 Tiny Tiger Roman Empire
2 Dingodile Ice Age
3 N. Tropy Time Twister
4 N. Gin Space
5 Neo Cortex and Uka Uka Time Twister

Vehicles

  • Jetsub (Crash, can shoot missiles and accelerate underwater, levels 2 and 12)
  • Jetski (Coco, Jet-Moto style exploration, complete with a directional arrow except level 31, pointing you in the right direction, in levels 5, 18, 26, and 31)
  • Pura (Coco, riding through levels 3 and 10)
  • Baby T-Rex (Crash, riding through levels 11 and 32)
  • Motorcycle (Crash, race against hot rods to gain the level's crystal, levels 8, 14, 22, and 28)
  • Biplane (Crash and Coco, shoot down blimps or planes to obtain a crystal, also has directional arrow, levels 17 (Coco), 24 & 30 (Crash))

Staff

The music is composed by Mutato Muzika, made up of Mark Mothersbaugh and Josh Mancell. It, along with Crash 2, are considered to have some of the best game soundtracks of the series.

Checkpoint Crate THA sprite.png This article is incomplete, otherwise known as a "stub." You can help the Crash Bandicoot Wiki by expanding it.

Reception

Crash Bandicoot: Warped is considered by many to be the pinnacle of the series. Some call it one of the best PlayStation games, one of the best platformers of all time, or one of the best games of all time. This is attributed to the fact that the game is excellent all around, in terms of graphics, sound, gameplay, replay value, and overall playability. In addition, it is also considered to be the most humorous in the series, most of which is due in part to Crash's death animations. The game placed #26 on Game Informer's list of the top 100 games of all time. It made IGN's list of the top Playstation games, two slots behind Final Fantasy VII, which is widely regarded as one of the greatest games of all time.

Scores

  • GameSpot: 8.9 out of 10
  • IGN: 9.1 out of 10
  • GamePro: 5 out of 5
  • The Electric Playground: 8 out of 10
  • All Game Guide: 4.5 out of 5
  • Electronic Gaming Monthly: 9.1 out of 10
  • PSM: 4.5 out of 5
  • Official PlayStation Magazine: 5 out of 5
  • Play UK: 90 out of 100

Trivia

  • The Japanese version exclusively featured compatibility with the PocketStation, allowing the player to play exclusive minigames.

References

  1. "Naughty Dog - 30 Year Timeline". Naughty Dog official website (archived).
  2. a b c d e f Crash Bandicoot N. Sane Trilogy (Prima Guide), pages 146, 159, 175, 194, 210.

External links