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[[File:Crash Bandicoot logo.png|thumb]]
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The '''''Crash Bandicoot''''' franchise is a series of platforming video games originally developed by [[Naughty Dog]] for the [[PlayStation]]. The first installment in the series, ''[[Crash Bandicoot (video game)|Crash Bandicoot]]'', was released worldwide in 1996. The series was created by Naughty Dog co-founders [[Andy Gavin]] and [[Jason Rubin]] to compete with Nintendo's [[mariowiki:Mario (franchise)|''Mario'' franchise]] and Sega's ''{{wp|Sonic the Hedgehog}}'' series, with the title character as Sony's mascot.<ref>PlayStation. (December 23, 2014). [https://www.youtube.com/watch?v=cdr7THH0zo8 Naughty Dog Full Length 30th Anniversary Video]. ''YouTube''. Retrieved March 20, 2017.</ref> The ''Crash Bandicoot'' franchise has sold over 50 million copies worldwide.
The '''''Crash Bandicoot''''' franchise is a series of platforming video games originally developed by [[Naughty Dog]] for the [[PlayStation]]. The first installment in the series, ''[[Crash Bandicoot (video game)|Crash Bandicoot]]'', was released worldwide in 1996. The series was created by Naughty Dog co-founders [[Andy Gavin]] and [[Jason Rubin]] to compete with Nintendo's [[mariowiki:Mario (franchise)|''Mario'' franchise]] and Sega's ''{{wp|Sonic the Hedgehog}}'' series, with the title character as Sony's mascot.<ref>PlayStation. (December 23, 2014). [https://www.youtube.com/watch?v=cdr7THH0zo8 Naughty Dog Full Length 30th Anniversary Video]. ''YouTube''. Retrieved March 20, 2017.</ref> The ''Crash Bandicoot'' franchise has sold over 50 million copies worldwide.


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After the release of ''[[Crash Bandicoot Nitro Kart 2]]'' on [[iOS]], the ''Crash Bandicoot'' franchise entered a long hiatus. However, following rumors and speculation of a future installment in the series, Sony announced at E3 2016 a deal with Activision to develop full remakes of the original trilogy, the ''Crash Bandicoot N. Sane Trilogy''.
After the release of ''[[Crash Bandicoot Nitro Kart 2]]'' on [[iOS]], the ''Crash Bandicoot'' franchise entered a long hiatus. However, following rumors and speculation of a future installment in the series, Sony announced at E3 2016 a deal with Activision to develop full remakes of the original trilogy, the ''Crash Bandicoot N. Sane Trilogy''.
==Games==
{| class="wikitable sortable"
!Name
!Console(s)
!Year released
!class="unsortable"|Synopsis
|-
|align=center|[[File:Crash Bandicoot PSX cover.jpg|150px]]<br>''[[Crash Bandicoot (video game)|Crash Bandicoot]]''
|[[PlayStation]]
|align=center|1996
|''Crash Bandicoot'' is the first game in the series, published by {{wp|Sony Computer Entertainment}} and {{wp|Universal Interactive Studios}} for the PlayStation. Set on the fictional Wumpa Islands off the coast of Australia, the story revolves around Crash on an adventure to stop Dr. N. Cortex and Dr. N. Brio's plans on world domination and save his girlfriend Tawna. In this game, Crash has two basic controls: running, jumping and spinning, which he can use to defeat enemies and break crates to collect Wumpa Fruit. If Crash breaks every crate in a level in a single run, he will earn a Gem. The colored Gems, when collected, grant access to hidden areas.
|-
|align=center|[[File:Crash Bandicoot 2 PSX cover.jpg|150px]]<br>''[[Crash Bandicoot 2: Cortex Strikes Back]]''
|PlayStation
|align=center|1997
|''Crash Bandicoot 2: Cortex Strikes Back'', released a year later, takes place immediately after the first ''Crash Bandicoot''. Following his defeat, Cortex allies with N. Gin and tricks Crash into collecting Crystals scattered around the world, which he needs to power his latest creation, the Cortex Vortex. Each level in the game contains a Crystal that Crash must collect to proceed to later levels, as well as a clear Gem rewarded for breaking every crate in the level. Some gems such as the colored ones are found in secret areas. Crash also has new moves this time, including a slide and body-slam ability. Rather than an overworld map from the first game, ''Cortex Strikes Back'' uses a "Warp Room" as its main hub, which consists of five floors each with five portals leading to different levels in the game. If Crash manages to collect all 42 Gems, Brio, now no longer affiliated with Cortex, uses them to power a machine that ultimately destroys the Cortex Vortex.
|-
|align=center|[[File:Crash Bandicoot Warped cover.jpg|150px]]<br>''[[Crash Bandicoot: Warped]]''
|PlayStation
|align=center|1998
|Known as ''Crash Bandicoot 3: Warped'' in PAL regions, the game takes place after the alternate ending in ''Crash Bandicoot 2: Cortex Strikes Back'', in which Crash and Brio destroy the Cortex Vortex. However, the resulting debris crash-lands onto Earth's surface, freeing Aku Aku's evil twin and Cortex's master, Uka Uka, who recruits Dr. N. Tropy, a master of time, to aid them into creating a "Time-Twisting Machine" that allows them to retrieve the Crystals from different periods in time. The gameplay is most similar to that of its predecessor, as Crash must enter different levels using the Time-Twisting Machine to collect Crystals. In certain levels, the player can play as Coco, or control a vehicle such as a motorcycle, jet-ski and bi-plane. In addition to Crystals and Gems, Crash can earn Relics by entering Time Trial mode, in which he must speed through the level as fast as possible to achieve the best time.
|}


==References==
==References==
<references/>
<references/>


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[[Category:Games]]
[[Category:Games]]

Revision as of 23:37, May 25, 2019

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The Crash Bandicoot franchise is a series of platforming video games originally developed by Naughty Dog for the PlayStation. The first installment in the series, Crash Bandicoot, was released worldwide in 1996. The series was created by Naughty Dog co-founders Andy Gavin and Jason Rubin to compete with Nintendo's Mario franchise and Sega's Sonic the Hedgehog series, with the title character as Sony's mascot.[1] The Crash Bandicoot franchise has sold over 50 million copies worldwide.

Throughout the series' life, the games have gone through multiple different gameplay and visual changes, due to the rights being held by numerous other companies and developers following Naughty Dog's departure from the series. In the original trilogy developed by Naughty Dog, Crash would run through multiple linear levels to reach the goal at the end, while breaking crates and collecting Wumpa Fruit which, when 100 of them are collected, grant Crash an extra life, and important items such as Crystals and Gems along the way. Crash Bandicoot: The Wrath of Cortex, Crash Bandicoot: The Huge Adventure and Crash Bandicoot 2: N-Tranced would later share this gameplay style, albeit the latter two being in 2D rather than 3D. From Crash Twinsanity onwards, which was now published under Vivendi's Sierra Entertainment brand (both of which are now part of Activision), the levels would be more free-roaming and action-adventure-based as opposed to pure platforming. The franchise also spawned a few spin-offs which were either party-themed or racing-themed.

In 2007, all three original Crash Bandicoot titles were re-released on the PlayStation 3's PlayStation Network.

After the release of Crash Bandicoot Nitro Kart 2 on iOS, the Crash Bandicoot franchise entered a long hiatus. However, following rumors and speculation of a future installment in the series, Sony announced at E3 2016 a deal with Activision to develop full remakes of the original trilogy, the Crash Bandicoot N. Sane Trilogy.

Games

Name Console(s) Year released Synopsis
Crash Bandicoot PSX cover.jpg
Crash Bandicoot
PlayStation 1996 Crash Bandicoot is the first game in the series, published by Sony Computer Entertainment and Universal Interactive Studios for the PlayStation. Set on the fictional Wumpa Islands off the coast of Australia, the story revolves around Crash on an adventure to stop Dr. N. Cortex and Dr. N. Brio's plans on world domination and save his girlfriend Tawna. In this game, Crash has two basic controls: running, jumping and spinning, which he can use to defeat enemies and break crates to collect Wumpa Fruit. If Crash breaks every crate in a level in a single run, he will earn a Gem. The colored Gems, when collected, grant access to hidden areas.
Crash Bandicoot 2 PSX cover.jpg
Crash Bandicoot 2: Cortex Strikes Back
PlayStation 1997 Crash Bandicoot 2: Cortex Strikes Back, released a year later, takes place immediately after the first Crash Bandicoot. Following his defeat, Cortex allies with N. Gin and tricks Crash into collecting Crystals scattered around the world, which he needs to power his latest creation, the Cortex Vortex. Each level in the game contains a Crystal that Crash must collect to proceed to later levels, as well as a clear Gem rewarded for breaking every crate in the level. Some gems such as the colored ones are found in secret areas. Crash also has new moves this time, including a slide and body-slam ability. Rather than an overworld map from the first game, Cortex Strikes Back uses a "Warp Room" as its main hub, which consists of five floors each with five portals leading to different levels in the game. If Crash manages to collect all 42 Gems, Brio, now no longer affiliated with Cortex, uses them to power a machine that ultimately destroys the Cortex Vortex.
Crash Bandicoot Warped cover.jpg
Crash Bandicoot: Warped
PlayStation 1998 Known as Crash Bandicoot 3: Warped in PAL regions, the game takes place after the alternate ending in Crash Bandicoot 2: Cortex Strikes Back, in which Crash and Brio destroy the Cortex Vortex. However, the resulting debris crash-lands onto Earth's surface, freeing Aku Aku's evil twin and Cortex's master, Uka Uka, who recruits Dr. N. Tropy, a master of time, to aid them into creating a "Time-Twisting Machine" that allows them to retrieve the Crystals from different periods in time. The gameplay is most similar to that of its predecessor, as Crash must enter different levels using the Time-Twisting Machine to collect Crystals. In certain levels, the player can play as Coco, or control a vehicle such as a motorcycle, jet-ski and bi-plane. In addition to Crystals and Gems, Crash can earn Relics by entering Time Trial mode, in which he must speed through the level as fast as possible to achieve the best time.

References

  1. PlayStation. (December 23, 2014). Naughty Dog Full Length 30th Anniversary Video. YouTube. Retrieved March 20, 2017.