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Difference between revisions of "Crash Bandicoot Wiki:Sandbox"

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<gallery widths=200>
<gallery widths=200>
Example.ogv
Example.ogv
</gallery>
==test==
<gallery widths=200 heights=200>
Crash 1.oga
Crash 1 (medieval).oga
</gallery>
</gallery>



Revision as of 17:39, May 26, 2021

test


Audio.svg Warp Room - Main map in Crash Bandicoot 3: Warped

File infoMedia:Crash 1.oga
Audio.svg Toad Village (bonus round) - Used in medieval bonus.

File infoMedia:Crash 1 (medieval).oga
Audio.svg Bone Yard (bonus round) - Used in prehistory bonus.

File infoMedia:Crash 1 (prehistory).oga
Audio.svg Hang 'em High (bonus round) - Used in arabic bonus.

File infoMedia:Crash 1 (arabic).oga
Audio.svg Tomb Time (bonus round) - Used in egyptian bonus.

File infoMedia:Crash 1 (egyptian).oga
Audio.svg Future Frenzy (bonus round) - Used in future bonus.

File infoMedia:Crash 1 (future).oga
Audio.svg Title - Main title in Crash Bash.

File infoMedia:Crash 2.oga
Audio.svg Warp Room - Main map in Crash Bash.

File infoMedia:Crash 2 (warp room).oga
Audio.svg Main Theme - Main map in Crash Bandicoot: The Wrath of Cortex.

File infoMedia:Crash 3.oga
Audio.svg Ice (bonus level) - Used in arctic bonus.

File infoMedia:Crash 3 (ice).oga
Audio.svg Castle (bonus level) - Used in castle bonus.

File infoMedia:Crash 3 (castle).oga
Audio.svg Factory (bonus level) - Used in factory bonus.

File infoMedia:Crash 3 (factory).oga
Audio.svg Jungle (bonus level) - Used in jungle bonus.

File infoMedia:Crash 3 (jungle).oga
Audio.svg Lava (bonus level) - Used in lava bonus.

File infoMedia:Crash 3 (lava).oga
Help:MediaHaving trouble playing?