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Crash Boom Bang!
From the Crash Bandicoot Wiki, the Crash Bandicoot encyclopedia
Crash Boom Bang! | |||
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Developer(s) | Dimps | ||
Publisher | Vivendi Universal Games | ||
Release date(s) | July 20, 2006 October 10, 2006 October 27, 2006 November 2, 2006 | ||
Genre(s) | Party | ||
Rating(s) |
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Console(s) | Nintendo DS | ||
Mode(s) | Single player, multiplayer (2-4 players) | ||
Media | Cartridge | ||
Input | Nintendo DS |
Crash Boom Bang! is a party game developed by Dimps and published by Vivendi Universal Games for the Nintendo DS. It was released in 2006. It is the first Crash Bandicoot game to be developed by a Japanese company and the first to be released in Japan before North America. The game serves as an indirect sequel to Crash Bash.
Reception
Unlike most other Crash Bandicoot games, Crash Boom Bang! was met with largely negative reviews, which specifically cited unoriginal and dull gameplay and poor controls.[citation needed]
External links
- North American website (Wayback Machine)
- This article is incomplete, otherwise known as a "stub." You can help the Crash Bandicoot Wiki by expanding it.