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Editing Crash Landed (game)
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Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch. Another contender was {{wp|WayForward}}, whose pitch would eventually become the basis for ''{{wp|Galactic Taz Ball}}''. | Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch. Another contender was {{wp|WayForward}}, whose pitch would eventually become the basis for ''{{wp|Galactic Taz Ball}}''. | ||
In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation. | In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation. | ||
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*The final area would have been the laboratory where Cortex experimented on animals and where Crash was mutated. | *The final area would have been the laboratory where Cortex experimented on animals and where Crash was mutated. | ||
==External links== | ==External links== |