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Difference between revisions of "Crash Twinsanity (mobile)"

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{{italic title|''Crash Twinsanity'' (mobile)}}
{{italic title|''Crash Twinsanity'' (mobile)}}
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{{distinguish|Crash Twinsanity 3D}}
{{distinguish|Crash Twinsanity 3D}}
'''''Crash Twinsanity''''' is a 2D platform mobile game developed by Vivendi Universal Games and published by [[I-play]] on November 6, 2004.
'''''Crash Twinsanity''''' is a 2D platform mobile game developed by Vivendi Universal Games and published by [[I-play]] on November 6, 2004.

Revision as of 17:25, October 11, 2021

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Not to be confused with Crash Twinsanity 3D.

Crash Twinsanity is a 2D platform mobile game developed by Vivendi Universal Games and published by I-play on November 6, 2004.

The plot is centered around Crash Bandicoot and Doctor Neo Cortex, who have reluctantly teamed up to stop the Evil Twins from stealing all of the Wumpa Fruit and destroying their island home.

There are six levels, and Crash Bandicoot is playable in every one. Crash's goal is to protect Cortex from danger while collecting the energy crystals needed to activate the Reverso Engine, which allows Crash and Cortex to enter the Tenth Dimension and defeat the Evil Twins.

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