There are currently 114 stubs. You can help us by expanding these articles!

Editing Crash Landed (video game)

From the Crash Bandicoot Wiki, the Crash Bandicoot encyclopedia
Jump to navigationJump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:


Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch. Another contender was {{wp|WayForward}}, whose pitch would eventually become the basis for ''{{wp|Galactic Taz Ball}}''.
Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch. Another contender was {{wp|WayForward}}, whose pitch would eventually become the basis for ''{{wp|Galactic Taz Ball}}''.
The game's music would have been composed by Gabriel Mann and Rebecca Kneubuhl, both members of [[Spiralmouth]]. The main theme was reminiscent of the {{wp|golden age of American animation}}.


In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation.
In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation.
Line 30: Line 28:


*The final area would have been the laboratory where Cortex experimented on animals and where Crash was mutated.
*The final area would have been the laboratory where Cortex experimented on animals and where Crash was mutated.
==Media==
{{media table
|type1=audio
|name1=Crash Landed theme
|pipe1=Theme
|description1=The theme for ''Crash Landed''
|length1=0:56
}}


==External links==
==External links==

Please note that all contributions to Crash Bandicoot Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Crash Bandicoot Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 meta categories: