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Editing Crash Twinsanity (mobile)
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{{italic title|''Crash Twinsanity'' (mobile)}} | {{italic title|''Crash Twinsanity'' (mobile)}} | ||
{{distinguish|Crash Twinsanity 3D}} | {{distinguish|Crash Twinsanity 3D}} | ||
'''''Crash Twinsanity''''' is a 2D platform mobile game developed by Vivendi Universal Games and published by [[I-play]] on November 6, 2004. | '''''Crash Twinsanity''''' is a 2D platform mobile game developed by Vivendi Universal Games and published by [[I-play]] on November 6, 2004. | ||
The plot is centered around [[Crash Bandicoot]] and [[Doctor Neo Cortex]], who have reluctantly teamed up to stop the [[Evil Twins]] from stealing all of the [[Wumpa Fruit]] and destroying their island home. | The plot is centered around [[Crash Bandicoot]] and [[Doctor Neo Cortex]], who have reluctantly teamed up to stop the [[Evil Twins]] from stealing all of the [[Wumpa Fruit]] and destroying their island home. | ||
There are six levels, and Crash Bandicoot is playable in every one. Crash's goal is to protect Cortex from danger while collecting the energy crystals needed to activate the [[Reverso Engine]], which allows Crash and Cortex to enter the [[Tenth Dimension]] and defeat the Evil Twins. | There are six levels, and Crash Bandicoot is playable in every one. Crash's goal is to protect Cortex from danger while collecting the energy crystals needed to activate the [[Reverso Engine]], which allows Crash and Cortex to enter the [[Tenth Dimension]] and defeat the Evil Twins. | ||
{{Stub}} | {{Stub}} | ||
{{Crash Bandicoot franchise}} | {{Crash Bandicoot franchise}} | ||
[[Category:Mobile games]] | [[Category:Mobile games]] | ||
[[Category:Crash Twinsanity|*]] | [[Category:Crash Twinsanity|*]] |