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Difference between revisions of "User:Stew/Crash 1 Timeline"
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*[https://archive.org/details/willythewombat_concept/mode/2up August 1995 bible] | *[https://archive.org/details/willythewombat_concept/mode/2up August 1995 bible] | ||
*[https://hiddenpalace.org/Crash_Bandicoot_(Apr_8,_1996_prototype) Prototype April 8, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/April_8th,_1996_build TCRF] | *[https://hiddenpalace.org/Crash_Bandicoot_(Apr_8,_1996_prototype) Prototype April 8, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/April_8th,_1996_build TCRF] | ||
*[https://archive.org/details/GamePro_Issue_091_Volume_08_Number_04_1996-04_IDG_Publishing_US/page/n47/mode/2up GamePro Issue 091 (April 1996)] | |||
*[https://hiddenpalace.org/Crash_Bandicoot_(May_11,_1996_prototype) Prototype May 11, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/May_11th,_1996_build TCRF] | *[https://hiddenpalace.org/Crash_Bandicoot_(May_11,_1996_prototype) Prototype May 11, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/May_11th,_1996_build TCRF] | ||
*[https://hiddenpalace.org/Crash_Bandicoot_(Jul_15,_1996_prototype) Prototype July 15, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/July_15th,_1996_build TCRF] | *[https://hiddenpalace.org/Crash_Bandicoot_(Jul_15,_1996_prototype) Prototype July 15, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/July_15th,_1996_build TCRF] | ||
===No exact dates === | ===No exact dates === | ||
*[https://www.crashmania.net/en/games/crash-bandicoot/artwork/david-siller-levels/ David siller's levels] (one is dated feburary 10 1995, but some of these pages come after the finalized designs as Crash is drawn) | *[https://www.crashmania.net/en/games/crash-bandicoot/artwork/david-siller-levels/ David siller's levels] (one is dated feburary 10 1995, but some of these pages come after the finalized designs as Crash is drawn) |
Revision as of 19:50, January 23, 2023
Le Game Docs
Precise dates
- Feburary 1995 bible
- Crash bandicoot files (May 1995)
- August 1995 bible
- Prototype April 8, 1996 TCRF
- GamePro Issue 091 (April 1996)
- Prototype May 11, 1996 TCRF
- Prototype July 15, 1996 TCRF
No exact dates
- David siller's levels (one is dated feburary 10 1995, but some of these pages come after the finalized designs as Crash is drawn)
- David Siller misc (One is dated March 26, 1996. Crash is sometimes called willy/willey here)
- David siller game design (One is dated October 22, 1995. Another is dated December 1994. Crash is sometimes called willy/willey here)
- Prerelease article on TCRF
- Otameshi disc (japanese localization demo- can probably get the build date but i have no clue how to do that lmao)