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Difference between revisions of "User:Stew/Crash 1 Timeline"

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*[http://web.archive.org/web/20010331081818/http://www.naughtydog.com/crash/timeline.htm Naughty Dog's timeline]
*[http://web.archive.org/web/20010331081818/http://www.naughtydog.com/crash/timeline.htm Naughty Dog's timeline]
*[https://hiddenpalace.org/Crash_Bandicoot_(Apr_8,_1996_prototype) Prototype April 8, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/April_8th,_1996_build TCRF]
*[https://archive.org/details/GamePro_Issue_091_Volume_08_Number_04_1996-04_IDG_Publishing_US/page/n47/mode/2up GamePro Issue 091 (April 1996)]
*[https://hiddenpalace.org/Crash_Bandicoot_(May_11,_1996_prototype) Prototype May 11, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/May_11th,_1996_build TCRF]
*[https://hiddenpalace.org/Crash_Bandicoot_(Jul_15,_1996_prototype) Prototype July 15, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/July_15th,_1996_build TCRF]
*[https://tcrf.net/Prerelease:Crash_Bandicoot Prerelease article on TCRF]
*Otameshi disc (japanese localization demo- can probably get the build date but i have no clue how to do that lmao)


==Le Game Docs==
==Le Game Docs==
===Precise dates===
===Precise dates===
*[https://archive.org/details/willythewombat_concept/mode/2up August 1995 bible]
*[https://archive.org/details/willythewombat_concept/mode/2up August 1995 bible]
*[https://hiddenpalace.org/Crash_Bandicoot_(Apr_8,_1996_prototype) Prototype April 8, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/April_8th,_1996_build TCRF]
*[https://archive.org/details/GamePro_Issue_091_Volume_08_Number_04_1996-04_IDG_Publishing_US/page/n47/mode/2up GamePro Issue 091 (April 1996)]
*[https://hiddenpalace.org/Crash_Bandicoot_(May_11,_1996_prototype) Prototype May 11, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/May_11th,_1996_build TCRF]
*[https://hiddenpalace.org/Crash_Bandicoot_(Jul_15,_1996_prototype) Prototype July 15, 1996] [https://tcrf.net/Proto:Crash_Bandicoot/July_15th,_1996_build TCRF]


===No exact dates ===
===No exact dates ===
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*[https://www.crashmania.net/en/games/crash-bandicoot/artwork/david-siller-miscellaneous/ David Siller misc] (One is dated March 26, 1996. Crash is sometimes called willy/willey here)
*[https://www.crashmania.net/en/games/crash-bandicoot/artwork/david-siller-miscellaneous/ David Siller misc] (One is dated March 26, 1996. Crash is sometimes called willy/willey here)
*[https://www.crashmania.net/en/games/crash-bandicoot/artwork/david-siller-gameplay/ David siller game design] (One is dated October 22, 1995. Another is dated December 1994. Crash is sometimes called willy/willey here)
*[https://www.crashmania.net/en/games/crash-bandicoot/artwork/david-siller-gameplay/ David siller game design] (One is dated October 22, 1995. Another is dated December 1994. Crash is sometimes called willy/willey here)
*[https://tcrf.net/Prerelease:Crash_Bandicoot Prerelease article on TCRF]
*Otameshi disc (japanese localization demo- can probably get the build date but i have no clue how to do that lmao)

Revision as of 20:51, January 23, 2023


Le Game Docs

Precise dates

No exact dates

  • The Crash Bandicoot Files: How Willy the Wombat Sparked Marsupial Mania (Mostly May 1995? But has stuff that's arguably either earlier or later, including the script to that one animated intro)
  • Documents allegedly written by Joe Pearson uploaded on Crash Mania (Has a script for an opening sequence that is marked as having been revised in February 20, 1995, but the rest of the pages are unclear)
  • David siller's levels (one is dated feburary 10 1995, but some of these pages come after the finalized designs as Crash is drawn)
  • David Siller misc (One is dated March 26, 1996. Crash is sometimes called willy/willey here)
  • David siller game design (One is dated October 22, 1995. Another is dated December 1994. Crash is sometimes called willy/willey here)