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Its release came as part of a series by Tiger Electronics named "99x Games". On release, the ''Crash Bandicoot'' handheld retailed at a higher price than average for a handheld holding a standalone game, reflecting the greater level of quality, at $29.99. This was in fact more expensive than the retail price of some games on their earlier Game.com console at the time.<ref>[https://web.archive.org/web/19990429063954/http://www.game.com/store/toystore.htm Tiger Electronics Online Store (1990s Archive Copy)] Via ''The Internet Archive''</ref> ''Crash Bandicoot'' was one of four handhelds ultimately released in the 99x Games line, the other three being ''Mutoids'', and ports of ''Resident Evil 2'' and ''WCW/nWo Thunder''.
Its release came as part of a series by Tiger Electronics named "99x Games". On release, the ''Crash Bandicoot'' handheld retailed at a higher price than average for a handheld holding a standalone game, reflecting the greater level of quality, at $29.99. This was in fact more expensive than the retail price of some games on their earlier Game.com console at the time.<ref>[https://web.archive.org/web/19990429063954/http://www.game.com/store/toystore.htm Tiger Electronics Online Store (1990s Archive Copy)] Via ''The Internet Archive''</ref> ''Crash Bandicoot'' was one of four handhelds ultimately released in the 99x Games line, the other three being ''Mutoids'', and ports of ''Resident Evil 2'' and ''WCW/nWo Thunder''.


News of the 99x Games series was first announced in February 1998, at which point only ''Mutoids'' was mentioned.<ref>[https://adage.com/article/news/tiger-activating-mutoids-98-electronic-games-ad-spending-jump-20-60-mil/66992/ "Tiger Activating Mutoids In '98 For Electronic Games", report on the upcoming Tiger 99x Games series, February 2, 1998] ''AdAge''</ref> Later, in July of that year, a member of staff from Tiger revealed in an interview with a fan on the website Slight's Compendium that they now "had the license" to make games based on the ''Crash Bandicoot'' IP, and that the next in the 99x Games line "would be ''Crash Bandicoot''".<ref>[http://184.170.93.185/slight/compendium/news/news_070298.html Interview with Tiger Electronics staff member, July 2, 1998] ''Slight's Compendium''</ref> The following month, Hasbro, who had just recently acquired Tiger Electronics,<ref>[http://www.spokesman.com/stories/1998/feb/10/hasbro-to-acquire-tiger-electronics/ "Hasbro To Acquire Tiger Electronics", February 10, 1998] ''The Spokesman''</ref> registered the web domain for the official 99x Games website, and it went live.<ref>[https://who.is/whois/99xgames.com Documentation of the history of the 99xgames.com domain] ''Whois''</ref> It is unclear at exactly what point ''Crash Bandicoot'' was first released from here onwards, but via The Internet Archive, it can be seen that the game was available from at least as early as November 11, 1998 on Tiger's US Game.com store.<ref>[https://web.archive.org/web/19990221231641/http://www.game.com/99x/index.htm Earliest archive of the official 99x Games website, dated November 11, 1998] ''99xgames.com'' via ''The Internet Archive''</ref><ref>[https://web.archive.org/web/19990428144535/http://www.game.com/store/toystore.htm Direct link to the Tiger Electronics US store, via 99x Games archive link in reference #7, November 11, 1998] Via ''The Internet Archive''</ref> Depending on when the game was first sold between August and November of 1998, it's likely that the game's release narrowly predated that of ''[[Crash Bandicoot: Warped]]''. The same year, Tiger Electronics released another ''[[Crash Bandicoot (Tiger Premiere Games)|Crash Bandicoot]]'' title of the same name under the Tiger Premiere Games brand.
News of the 99x Games series was first announced in February 1998, at which point only ''Mutoids'' was mentioned.<ref>[https://adage.com/article/news/tiger-activating-mutoids-98-electronic-games-ad-spending-jump-20-60-mil/66992/ "Tiger Activating Mutoids In '98 For Electronic Games", report on the upcoming Tiger 99x Games series, February 2, 1998] ''AdAge''</ref> Later, in July of that year, a member of staff from Tiger revealed in an interview with a fan on the website Slight's Compendium that they now "had the license" to make games based on the ''Crash Bandicoot'' IP, and that the next in the 99x Games line "would be ''Crash Bandicoot''".<ref>[http://184.170.93.185/slight/compendium/news/news_070298.html Interview with Tiger Electronics staff member, July 2, 1998] ''Slight's Compendium''</ref> The following month, Hasbro, who had just recently acquired Tiger Electronics,<ref>[http://www.spokesman.com/stories/1998/feb/10/hasbro-to-acquire-tiger-electronics/ "Hasbro To Acquire Tiger Electronics", February 10, 1998] ''The Spokesman''</ref> registered the web domain for the official 99x Games website, and it went live.<ref>[https://who.is/whois/99xgames.com Documentation of the history of the 99xgames.com domain] ''Whois''</ref> It is unclear at exactly what point ''Crash Bandicoot'' was first released from here onwards, but via The Internet Archive, it can be seen that the game was available from at least as early as November 11, 1998 on Tiger's US Game.com store.<ref>[https://web.archive.org/web/19990221231641/http://www.game.com/99x/index.htm Earliest archive of the official 99x Games website, dated November 11, 1998] ''99xgames.com'' via ''The Internet Archive''</ref><ref>[https://web.archive.org/web/19990428144535/http://www.game.com/store/toystore.htm Direct link to the Tiger Electronics US store, via 99x Games archive link in reference #7, November 11, 1998] Via ''The Internet Archive''</ref> Depending on when the game was first sold between August and November of 1998, it's likely that the game's release narrowly predated that of ''[[Crash Bandicoot: Warped]]''. The same year, Tiger Electronics released another ''[[Crash Bandicoot (Tiger Premiere Games)|Crash Bandicoot]]'' title of the same name, except under the Tiger Premiere Games brand."


==Gameplay==
==Gameplay==

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