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{{italic title|''Crash Landed'' (game)}} | {{italic title|''Crash Landed'' (video game)}} | ||
{{more images}} | {{more images}} | ||
[[File:Crash Landed screenshot.jpg|thumb|Screenshot of Crash in an area of Wumpa Island]] | [[File:Crash Landed screenshot.jpg|thumb|Screenshot of Crash in an area of Wumpa Island]] | ||
'''''Crash Landed''''', also named '''''I Am Crash Bandicoot''''', is a canceled ''[[Crash Bandicoot (franchise)|Crash Bandicoot]]'' game that was being developed by [[Radical Entertainment]] shortly after the release of ''[[Crash: Mind over Mutant]]''. ''Crash Landed'' started development for the [[Xbox 360]] and [[PlayStation 3]], and it would have been ported to the [[Wii]] afterward. The game was originally slated for a release in 2010. ''Crash Landed'' would have been accompanied by a racing game with the working title of ''[[Crash Team Racing (2010)|Crash Team Racing]]'', which was also canceled. | '''''Crash Landed''''', also named '''''I Am Crash Bandicoot''''', is a canceled ''[[Crash Bandicoot (franchise)|Crash Bandicoot]]'' game that was being developed by [[Radical Entertainment]] shortly after the release of ''[[Crash: Mind over Mutant]]''. ''Crash Landed'' started development for the [[Xbox 360]] and [[PlayStation 3]], and it would have been ported to the [[Wii]] afterward. The game was originally slated for a release in 2010. ''Crash Landed'' would have been accompanied by a racing game with the working title of ''[[Crash Team Racing (2010)|Crash Team Racing]]'', which was also canceled. | ||
Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch | Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch, and another was {{wp|WayForward}}, whose pitch would eventually become the basis for ''{{wp|Galactic Taz Ball}}''. | ||
In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation. | In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation. | ||
==External links== | ==External links== | ||
*[https://www.crashmania.net/en/games/crash-landed/ Crash Mania article] | *[https://www.crashmania.net/en/games/crash-landed/ Crash Mania article] | ||
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{{Crash Bandicoot franchise}} | {{Crash Bandicoot franchise}} | ||
[[Category:Games]] | |||
[[Category:Canceled games]] | [[Category:Canceled games]] |