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{{italic title|''Crash Landed'' (game)}} | {{italic title|''Crash Landed'' (video game)}} | ||
{{more images}} | {{more images}} | ||
[[File:Crash Landed screenshot.jpg|thumb|Screenshot of Crash in an area of Wumpa Island]] | [[File:Crash Landed screenshot.jpg|thumb|Screenshot of Crash in an area of Wumpa Island]] | ||
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Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch. Another contender was {{wp|WayForward}}, whose pitch would eventually become the basis for ''{{wp|Galactic Taz Ball}}''. | Pitches were being accepted for a [[Nintendo DS]] version. One of the contenders was {{wp|Renegade Kid}}, who went as far as producing a playable demo as their pitch. Another contender was {{wp|WayForward}}, whose pitch would eventually become the basis for ''{{wp|Galactic Taz Ball}}''. | ||
In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation. | In 2010, after about two years of development, ''Crash Landed'' was canceled by Radical Entertainment's parent company, [[Activision]]. At the time, Activision laid off many of its employees, which included ''Crash Landed''{{'}}s entire development team. Although Radical produced several concepts and animations for ''Crash Landed'', the game had little gameplay to offer, which contributed to the reason for its cancellation. | ||
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== Gameplay == | == Gameplay == | ||
''Crash Landed'' would have introduced a gameplay mechanic where Crash could create wacky gadgets via an invention system. | ''Crash Landed'' would have introduced a gameplay mechanic where Crash could create wacky gadgets via an invention system. He would have to find items and mix them together in order to make gadgets, such as the Frogzooka, which is created by sticking a frog inside of a bottle. The ability to ride a warthog, like in the [[Crash Bandicoot (video game)|first game]], would have also been implemented. | ||
The game would have had various weather effects, such as rain, and cycles between day and night. Other environmental effects included Crash getting muddy or wobbling across tall grass. | The game would have had various weather effects, such as rain, and cycles between day and night. Other environmental effects included Crash getting muddy or wobbling across tall grass. | ||
Like ''[[Crash of the Titans]]'' and ''[[Crash: Mind over Mutant]]'', which were recently released at the time, Crash would have had a health bar. If Crash was low on health, he would lose his pants and would be forced to run around in his underwear. Like in the latter game, Crash would have retained the ability to latch onto walls. | Like ''[[Crash of the Titans]]'' and ''[[Crash: Mind over Mutant]]'', which were recently released at the time, Crash would have had a health bar. If Crash was low on health, he would lose his pants and would be forced to run around in his underwear. Like in the latter game, Crash would have retained the ability to latch onto walls. | ||
===Locations=== | ===Locations=== | ||
The game would have consisted of open world areas with a linear path to follow and optional areas, like with ''[[Crash Twinsanity]]''. Crash would have explored several islands, and four of the known ones were: | The game would have consisted of open world areas with a linear path to follow and optional areas, like with ''[[Crash Twinsanity]]''. Crash would have explored several islands, and four of the known ones were: | ||
*Black Rock Island: It is similar to [[Wumpa Island]], and | *Black Rock Island: It is similar to [[Wumpa Island]] from the [[Crash Bandicoot (video game)|first game]], and sports a giant tree and lava caves. In the caves, Crash would have fought the hive's queen. Crash could have built a firefly jetpack here. | ||
*Desert island: A wasteland with a giant oil refinery built around it. | *Desert island: A wasteland with a giant oil refinery built around it. | ||
*Crocodile Island: An island consisting of lush jungles with swamps. It would have been | *Crocodile Island: An island consisting of lush jungles with swamps. It is also where Dingodile would have been met and fought. | ||
*The final area would have been the laboratory where Cortex experimented on animals and where Crash was mutated. | *The final area would have been the laboratory where Cortex experimented on animals and where Crash was mutated. | ||
==External links== | ==External links== | ||
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{{Crash Bandicoot franchise}} | {{Crash Bandicoot franchise}} | ||
[[Category:Games]] | |||
[[Category:Canceled games]] | [[Category:Canceled games]] |