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Editing List of unreleased media

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|''[[Crash Landed (game)|Crash Landed]]''
|''[[Crash Landed (video game)|Crash Landed]]''
|The game would have been a reboot of the main ''Crash Bandicoot'' franchise. In February 2010, Radical Entertainment laid off some employees<ref>Kuchera, Ben (August 23, 2011). [http://arstechnica.com/gaming/2011/08/experience-going-indie/ "Feral developers: why game industry talent is going indie".] Ars Technica.</ref><ref>Reilly, Jim (February 11, 2010). [http://ign.com/articles/2010/02/11/layoffs-at-radical-neversoft-luxoflux-closes "Layoffs At Radical, Neversoft - Luxoflux Closes"]. IGN.</ref>, so the game was abandoned in favor of ''{{wp|Prototype 2}}''. One of the pitches for a Nintendo DS version was done by {{wp|WayForward|WayForward Technologies}}, whose version would be released in the form of ''{{wp|Galactic Taz Ball}}''.<ref>[https://crashynews.wordpress.com/2015/08/02/wayforwards-pitch-turned-into-taz-more/ Wayforward's Pitch (Turned into Taz) + More]. Crashy News.</ref>
|The game would have been a reboot of the main ''Crash Bandicoot'' franchise. In February 2010, Radical Entertainment laid off some employees<ref>Kuchera, Ben (August 23, 2011). [http://arstechnica.com/gaming/2011/08/experience-going-indie/ "Feral developers: why game industry talent is going indie".] Ars Technica.</ref><ref>Reilly, Jim (February 11, 2010). [http://ign.com/articles/2010/02/11/layoffs-at-radical-neversoft-luxoflux-closes "Layoffs At Radical, Neversoft - Luxoflux Closes"]. IGN.</ref>, so the game was abandoned in favor of ''{{wp|Prototype 2}}''. One of the pitches for a Nintendo DS version was done by {{wp|WayForward|WayForward Technologies}}, whose version would be released in the form of ''{{wp|Galactic Taz Ball}}''.<ref>[https://crashynews.wordpress.com/2015/08/02/wayforwards-pitch-turned-into-taz-more/ Wayforward's Pitch (Turned into Taz) + More]. Crashy News.</ref>
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