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{{Game infobox | {{Game infobox | ||
|image = [[File:Crash Bandicoot THA cover.jpg|250px]] | |image = [[File:Crash Bandicoot THA cover.jpg|250px]] | ||
|developer = [[Vicarious Visions]] | |developer = [[Vicarious Visions]] | ||
|publisher = [[Universal Interactive]]<br>[[Konami]] (Japan) | |publisher = [[Universal Interactive]]<br>[[Konami]] (Japan) | ||
|released = {{released|USA|February 25, 2002 | |released = {{released|USA|February 25, 2002|Europe|March 15, 2002|Japan|July 18, 2002}} | ||
|genre = Platformer | |genre = Platformer | ||
|ratings = {{ratings|esrb=E}} | |ratings = {{ratings|esrb=E}} | ||
Line 12: | Line 11: | ||
|input = | |input = | ||
}} | }} | ||
{{construction}} | |||
'''''Crash Bandicoot: The Huge Adventure''''', also known as '''''Crash Bandicoot XS''''' <small>(a shortening of "extra small")</small> in Europe, is a platform game released for the [[Game Boy Advance]] in 2002. It was developed by [[Vicarious Visions]] and published by [[Universal Interactive]] in North America, Europe, and Australia and [[Konami]] in Japan. It is the first ''[[Crash Bandicoot (franchise)|Crash Bandicoot]]'' game that was released for a handheld, excluding [[Tiger Electronics]]' [[Crash Bandicoot (99x Games)|99x Games]] from the 1990s. Since its release, ''Crash Bandicoot: The Huge Adventure'' has been included on some [[Crash Superpack]] carts. In 2003, the game received a direct sequel, ''[[Crash Bandicoot 2: N-Tranced]]''. | '''''Crash Bandicoot: The Huge Adventure''''', also known as '''''Crash Bandicoot XS''''' <small>(a shortening of "extra small")</small> in Europe, is a platform game released for the [[Game Boy Advance]] in 2002. It was developed by [[Vicarious Visions]] and published by [[Universal Interactive]] in North America, Europe, and Australia and [[Konami]] in Japan. It is the first ''[[Crash Bandicoot (franchise)|Crash Bandicoot]]'' game that was released for a handheld, excluding [[Tiger Electronics]]' [[Crash Bandicoot (99x Games)|99x Games]] from the 1990s. Since its release, ''Crash Bandicoot: The Huge Adventure'' has been included on some [[Crash Superpack]] carts. In 2003, the game received a direct sequel, ''[[Crash Bandicoot 2: N-Tranced]]''. | ||
== | ==Story== | ||
[[File:CBTHA Cortex holding shrunk Earth.png|thumb|left|Cortex holding Earth after he shrunk it with the Planetary Minimizer]] | [[File:CBTHA Cortex holding shrunk Earth.png|thumb|left|Cortex holding Earth after he shrunk it with the Planetary Minimizer]] | ||
In a [[Space Station]] orbiting [[Earth]], [[Uka Uka]] is mad at [[ | In a [[Space Station]] orbiting [[Earth]], [[Uka Uka]] is mad at [[Dr. Cortex]] for constantly failing at his evil plans. Cortex begs for mercy and explains that he wasted years of trying to get rid of [[Crash Bandicoot]]. Cortex dismisses Crash as unimportant and chooses to pursue a new and different goal—conquering Earth. Cortex tells Uka Uka that his plan is to shrink the entire planet. | ||
Once Cortex completes the [[Planetary Minimizer]], he uses it to shrink Earth to the size of a grapefruit. Dr. Cortex televises himself, taunting the entire planet and proclaiming himself as their new ruler. [[Aku Aku|Aku]] informs [[Crash Bandicoot|Crash]] and [[Coco Bandicoot|Coco]] about the event and tells them that the planet needs their help. Coco figures out that Cortex is using [[crystal]]s as the power source for the Planet Minimizer. Coco tells Crash to find the crystals so that she can try and make a device that returns Earth to its original size. Aku wishes luck to Crash as he begins his adventure. | Once Cortex completes the [[Planetary Minimizer]], he uses it to shrink Earth to the size of a grapefruit. Dr. Cortex televises himself, taunting the entire planet and proclaiming himself as their new ruler. [[Aku Aku|Aku]] informs [[Crash Bandicoot|Crash]] and [[Coco Bandicoot|Coco]] about the event and tells them that the planet needs their help. Coco figures out that Cortex is using [[crystal]]s as the power source for the Planet Minimizer. Coco tells Crash to find the crystals so that she can try and make a device that returns Earth to its original size. Aku wishes luck to Crash as he begins his adventure. | ||
Crash accesses the levels from the Warp Room using portals. He encounters three of Cortex's henchmen along the way, [[Dingodile]], [[ | Crash accesses the levels from the Warp Room using portals. He encounters three of Cortex's henchmen along the way, [[Dingodile]], [[N. Gin]], and [[Tiny Tiger]]. Crash eventually reaches the Space Station, where he encounters Cortex. He tries to shrink Crash with the Planetary Minimizer, but Crash tricks Cortex into firing the colored gems that stabilize the machine. This causes the Planetary Minimizer to malfunction. | ||
There are two endings for game. If Crash has not collected every [[gem]] and [[relic]], the Planetary Minimizer breaks down but is not entirely destroyed. Coco uses all 20 crystals to power her machine, and meanwhile, as Earth returns to its original size, Crash rides a motorcycle-like vehicle in space and re-enters Earth. Back at home, Aku warns Crash that Cortex is still an active threat because the machine is not completely destroyed. In the 100% ending, the Planetary Minimizer is destroyed entirely, and its unrestrained effects fuse Cortex and the previous bosses into a single monster named [[Mega-Mix]]. Crash runs down the space station's hallway while being chased by Mega-Mix. Like the unfinished ending, Crash escapes from the Space Station on a motorcycle-like vehicle and returns to Earth on time, when Coco uses her machine to reverse its effects. The Space Station explodes, but Cortex and the other bosses escape in an escape pod as the text ''"The End?!"'' is shown on-screen. | There are two endings for game. If Crash has not collected every [[gem]] and [[relic]], the Planetary Minimizer breaks down but is not entirely destroyed. Coco uses all 20 crystals to power her machine, and meanwhile, as Earth returns to its original size, Crash rides a motorcycle-like vehicle in space and re-enters Earth. Back at home, Aku warns Crash that Cortex is still an active threat because the machine is not completely destroyed. In the 100% ending, the Planetary Minimizer is destroyed entirely, and its unrestrained effects fuse Cortex and the previous bosses into a single monster named [[Mega-Mix]]. Crash runs down the space station's hallway while being chased by Mega-Mix. Like the unfinished ending, Crash escapes from the Space Station on a motorcycle-like vehicle and returns to Earth on time, when Coco uses her machine to reverse its effects. The Space Station explodes, but Cortex and the other bosses escape in an escape pod as the text ''"The End?!"'' is shown on-screen. | ||
==Gameplay== | ==Gameplay== | ||
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There is no multiplayer mode for the game, although the "Load Link Game" option allows two players to use the GBA Game Link Cable to transfer their save files to the other system. The transferred save can then be loaded and saved to one of the four in-game save slots. | There is no multiplayer mode for the game, although the "Load Link Game" option allows two players to use the GBA Game Link Cable to transfer their save files to the other system. The transferred save can then be loaded and saved to one of the four in-game save slots. | ||
===Time Trial Mode=== | |||
In "Time Trial" mode, Crash's objective is to race within the pre-designated time shown before he enters a level (the time beneath it is the player's best time). The Time Trial mode does not immediately start when Crash enters a level, and can be activated if Crash jumps at a golden [[stopwatch]] at the start of the level. This causes a timer to appear on the bottom-right corner of the screen. If Crash does not touch the stopwatch, he goes through the level as normal. In the mode, several [[Time Box]]es are scattered throughout the level. They stop the timer for either 1–3 seconds, based on which number appears on the Time Box. If Crash completes a level quickly enough, he earns a colored relic—from longest to shortest time: Sapphire, Gold or Platinum. | In "Time Trial" mode, Crash's objective is to race within the pre-designated time shown before he enters a level (the time beneath it is the player's best time). The Time Trial mode does not immediately start when Crash enters a level, and can be activated if Crash jumps at a golden [[stopwatch]] at the start of the level. This causes a timer to appear on the bottom-right corner of the screen. If Crash does not touch the stopwatch, he goes through the level as normal. In the mode, several [[Time Box]]es are scattered throughout the level. They stop the timer for either 1–3 seconds, based on which number appears on the Time Box. If Crash completes a level quickly enough, he earns a colored relic—from longest to shortest time: Sapphire, Gold or Platinum. | ||
== | ==Characters== | ||
=== | ===Protagonists=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
| | |align=center|[[File:Crash C2N sprite.png]]<br>[[Crash Bandicoot]] | ||
|The main and titular protagonist, Crash Bandicoot goes on an adventure to return Earth to its original size. | |The main and titular protagonist, Crash Bandicoot goes on an adventure to return Earth to its original size. | ||
|- | |- | ||
| | |align=center|[[File:Aku Aku THA sprite.png]] [[File:Aku Aku THA alt sprite.png]]<br>[[Aku Aku]] | ||
|A witch doctor mask that allows Crash to withstand a few more hits. | |A witch doctor mask that allows Crash to withstand a few more hits. | ||
|- | |- | ||
|[[Coco Bandicoot]] | |[[Coco Bandicoot]] | ||
|She is the intelligent younger sister of Crash. Coco designs a machine to reverse the Planetary Minimizer's effects. | |She is the intelligent younger sister of Crash. Coco designs a machine to reverse the Planetary Minimizer's effects. | ||
|} | |} | ||
=== | ===Villains=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
| | |align=center|[[File:Dr Neo Cortex THA boss sprite.png]]<br>[[Dr. Neo Cortex]] | ||
|Neo Cortex is the main villain and final boss. He uses his Planetary Minimizer to shrink Earth so that he can conquer it. | |Neo Cortex is the main villain and final boss. He uses his Planetary Minimizer to shrink Earth so that he can conquer it. | ||
|- | |- | ||
| | |align=center|[[File:Dingodile THA sprite.png]]<br>[[Dingodile]] | ||
|A flamethrower-wielding dingo-crocodile hybrid who is the first boss. | |A flamethrower-wielding dingo-crocodile hybrid who is the first boss. | ||
|- | |- | ||
| | |align=center|[[File:Doctor N Gin airship THA sprite.png]]<br>[[Doctor N. Gin]] | ||
|The cyborg assistant Cortex and the second boss. During the boss fight, Doctor N. Gin is not directly fought but his airship is. | |The cyborg assistant Cortex and the second boss. During the boss fight, Doctor N. Gin is not directly fought but his airship is. | ||
|- | |- | ||
| | |align=center|[[File:Tiny Tiger THA sprite.png]]<br>[[Tiny Tiger]] | ||
|A large, muscular tiger and the third boss. He carries around a spear with him. | |A large, muscular tiger and the third boss. He carries around a spear with him. | ||
|- | |- | ||
| | |align=center|[[File:Mega-Mix THA sprite.png]]<br>[[Mega-Mix]] | ||
|Mega-Mix is a fusion of Cortex and the other bosses. It is an extra boss fought after the Cortex if Crash obtained all collectibles. | |Mega-Mix is a fusion of Cortex and the other bosses. It is an extra boss fought after the Cortex if Crash obtained all collectibles. | ||
|- | |- | ||
| | |align=center|[[Uka Uka]] | ||
|The evil twin brother of Aku Aku and overseer of Cortex's world domination plan. Uka Uka is the only main villain who is not fought as a boss. | |The evil twin brother of Aku Aku and overseer of Cortex's world domination plan. Uka Uka is the only main villain who is not fought as a boss. | ||
|} | |} | ||
==Enemies== | |||
*[[Electric Eel]] | *[[Electric Eel]] | ||
*[[Frog]] | *[[Frog]] | ||
*[[Jellyfish]] | *[[Jellyfish]] | ||
*[[Lab Assistant]] | *[[Lab Assistant]] | ||
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*[[Yeti]] | *[[Yeti]] | ||
==Items== | |||
{|class="wikitable" | {|class="wikitable" style="text-align:center" | ||
!Sprite | !Sprite | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
|[[File:Clear Gem THA sprite.png]] | |||
|[[Clear Gem]] | |[[Clear Gem]] | ||
|Rewarded for breaking all crates in either a level or a [[bonus room]]. | |Rewarded for breaking all crates in either a level or a [[bonus room]]. | ||
|- | |- | ||
|[[File:Colored Gem red THA sprite.png]] [[File:Colored Gem blue THA sprite.png]]<br>[[File:Colored Gem yellow THA sprite.png]] [[File:Colored Gem green THA sprite.png]] | |||
|[[Colored Gem]] | |||
|A set of four gems that are each hidden in a different level. | |A set of four gems that are each hidden in a different level. | ||
|- | |- | ||
|[[File:Crystal THA sprite.png]] | |||
|[[Crystal]] | |[[Crystal]] | ||
|It is the power source for Cortex's Planetary Minimizer. There are 20 in total, and Crash must collect them for Coco to create a device that reverses the effects. | |It is the power source for Cortex's Planetary Minimizer. There are 20 in total, and Crash must collect them for Coco to create a device that reverses the effects. | ||
|- | |- | ||
|[[File:Relic sapphire THA sprite.png]] [[File:Relic gold THA sprite.png]] [[File:Relic platinum THA sprite.png]] | |||
|[[Relic]] | |[[Relic]] | ||
|Rewarded for completing a level's Time Trial faster than the default time. There are three types that can be rewarded, from longest to shortest completion time: Sapphire, Gold, or Platinum. | |Rewarded for completing a level's Time Trial faster than the default time. There are three types that can be rewarded, from longest to shortest completion time: Sapphire, Gold, or Platinum. | ||
|- | |- | ||
|[[File:Super Move 1 THA sprite.png]] [[File:Super Move 2 THA sprite.png]]<br>[[File:Super Move 3 THA sprite.png]] [[File:Super Move 4 THA sprite.png]] | |||
|[[Super Move]] | |[[Super Move]] | ||
|A Super Move is an new move that Crash acquires after defeating a boss. Most of them are an upgrade to a basic move. There are four Super Moves, acquired in order of: [[Super Body Slam]], [[Double Jump]], [[Tornado Spin]], and [[Turbo Run]]. | |A Super Move is an new move that Crash acquires after defeating a boss. Most of them are an upgrade to a basic move. There are four Super Moves, acquired in order of: [[Super Body Slam]], [[Double Jump]], [[Tornado Spin]], and [[Turbo Run]]. | ||
|- | |- | ||
|[[File:Wumpa Fruit THA sprite.png]] | |||
|[[Wumpa Fruit]] | |[[Wumpa Fruit]] | ||
|Collecting 100 of these grants an extra life to Crash. | |Collecting 100 of these grants an extra life to Crash. | ||
|} | |} | ||
=== | ==Objects== | ||
{|class="wikitable" | ===Crates=== | ||
{|class="wikitable" style="text-align:center" | |||
!Sprite | !Sprite | ||
!Name | !Name | ||
!Description | !Description | ||
|- | |- | ||
|[[File:Crate THA sprite.png]] | |||
|[[Crate]] | |[[Crate]] | ||
|Basic crates that contain Wumpa Fruit. | |Basic crates that contain Wumpa Fruit. | ||
|- | |- | ||
| | | | ||
|[[Aku Aku Crate]] | |[[Aku Aku Crate]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[ | |[[Bouncy Box]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[ | |[[Bouncy Crate]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Checkpoint Crate]] | |||
| | | | ||
|- | |- | ||
| | | | ||
|[[Crash Crate]] | |[[Crash Crate]] | ||
|Contains a Crash head, which grants an extra life to Crash. | |Contains a Crash head, which grants an extra life to Crash. | ||
|- | |- | ||
| | | | ||
|[[ | |[[Mystery Crate]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Nitro Crate]] | |[[Nitro Crate]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Nitro Switch Box]] | |[[Nitro Switch Box]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Outline Box]] | |[[Outline Box]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[ | |[[Slot Box]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Spring Box]] | |[[Spring Box]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Steel Crate]] | |[[Steel Crate]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Switch Box]] | |[[Switch Box]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[Time Box]] | |[[Time Box]] | ||
| | | | ||
|- | |- | ||
| | | | ||
|[[TNT Crate]] | |[[TNT Crate]] | ||
| | | | ||
|} | |} | ||
==Levels== | |||
Every level and boss level has a theme. There are six different themes: jungle, underwater, ice cavern, sewers, sky, and | Every level and boss level has a theme. There are six different themes: jungle, underwater, ice cavern, sewers, sky, and outerspace. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
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|Sewers | |Sewers | ||
|- | |- | ||
|colspan=5|'''Boss fight:''' [[ | |colspan=5|'''Boss fight:''' [[Dingodile]] | ||
|Underwater | |Underwater | ||
|- | |- | ||
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|Jungle | |Jungle | ||
|- | |- | ||
|colspan=5|'''Boss fight:''' [[ | |colspan=5|'''Boss fight:''' [[N. Gin]] | ||
|Sky | |Sky | ||
|- | |- | ||
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|11 | |11 | ||
|[[Snow Job]] | |[[Snow Job]] | ||
| | | | ||
| | | | ||
| | | | ||
|Ice cavern | |Ice cavern | ||
|- | |- | ||
|12 | |12 | ||
|[[Ace of Space]] | |[[Ace of Space]] | ||
| | | | ||
| | | | ||
| | | | ||
|Space | |Space | ||
|- | |- | ||
|13 | |13 | ||
|[[Sunken City]] | |[[Sunken City]] | ||
| | | | ||
| | | | ||
| | | | ||
|Underwater | |Underwater | ||
|- | |- | ||
|14 | |14 | ||
|[[Down the Hole]] | |[[Down the Hole]] | ||
| | | | ||
| | | | ||
| | | | ||
|Jungle | |Jungle | ||
|- | |- | ||
|15 | |15 | ||
|[[Blimp Bonanza]] | |[[Blimp Bonanza]] | ||
| | | | ||
| | | | ||
| | | | ||
|Sky | |Sky | ||
|- | |- | ||
|colspan=5|'''Boss fight:''' [[ | |colspan=5|'''Boss fight:''' [[Tiny Tiger]] | ||
|Jungle | |Jungle | ||
|- | |- | ||
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|16 | |16 | ||
|[[Star to Finish]] | |[[Star to Finish]] | ||
| | | | ||
| | | | ||
| | | | ||
|Space | |Space | ||
|- | |- | ||
|17 | |17 | ||
|[[Air Supply]] | |[[Air Supply]] | ||
| | | | ||
| | | | ||
| | | | ||
|Underwater | |Underwater | ||
|- | |- | ||
|18 | |18 | ||
|[[No-Fly Zone]] | |[[No-Fly Zone]] | ||
| | | | ||
| | | | ||
| | | | ||
|Sky | |Sky | ||
|- | |- | ||
|19 | |19 | ||
|[[Drip, Drip, Drip]] | |[[Drip, Drip, Drip]] | ||
| | | | ||
| | | | ||
| | | | ||
|Sewer | |Sewer | ||
|- | |- | ||
|20 | |20 | ||
|[[Final Countdown]] | |[[Final Countdown]] | ||
| | | | ||
| | | | ||
| | | | ||
|Space | |Space | ||
|- | |- | ||
|colspan=5|'''Boss fight:''' [[ | |colspan=5|'''Boss fight:''' [[Neo Cortex]] | ||
|Space | |Space | ||
|- | |- | ||
|colspan=5|'''Boss fight:''' [[ | |colspan=5|'''Boss fight:''' [[Megamix|Mega-Mix]] | ||
|Space | |Space | ||
|} | |} | ||
==Development== | ==Development== | ||
The game stemmed from an agreement between Universal Interactive Studios and Konami in September 2000. This allowed them to respectively develop and publish a ''Crash Bandicoot'' game for next-generation consoles, including the Game Boy Advance, and ended the ''Crash Bandicoot'' franchise's exclusivity to [[Sony]] consoles.<ref>[https://www.ign.com/articles/2000/09/22/bandicoot-crashes-the-game-boy-advance Bandicoot Crashes the Game Boy Advance]. IGN. Published September 22, 2000.</ref> | |||
The game stemmed from an agreement between Universal Interactive Studios and Konami in September 2000. This allowed them to respectively develop and publish a ''Crash Bandicoot'' game for next-generation consoles, including the Game Boy Advance, and ended the ''Crash Bandicoot'' franchise's exclusivity to [[Sony]] consoles.<ref> | |||
==Reception== | ==Reception== | ||
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|colspan=2|[https://www.metacritic.com/game/game-boy-advance/crash-bandicoot-the-huge-adventure 78] | |colspan=2|[https://www.metacritic.com/game/game-boy-advance/crash-bandicoot-the-huge-adventure 78] | ||
|} | |} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Game Boy Advance games]] | [[Category:Game Boy Advance games]] | ||