There are currently 39 stubs. You can help us by expanding these articles!

Editing Crash Twinsanity

From the Crash Bandicoot Wiki, the Crash Bandicoot encyclopedia
Jump to navigationJump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 20: Line 20:
The game takes place three years after the events of ''[[Crash Bandicoot: The Wrath of Cortex]]''. Three years ago, following the game's ending, [[Doctor Neo Cortex]] and [[Uka Uka]] have been preserved in ice that drifted from [[Antarctica]] to the [[Wumpa Islands]]. At the start of ''Crash Twinsanity'', Cortex manages to escape from the ice, and paralyzes [[Coco Bandicoot]] with his gun. Cortex takes her place by poorly disguising himself as Coco in order to lure [[Crash Bandicoot|Crash]] into the woods. He lures Crash to a bay where he reveals himself to be Cortex and is seeking revenge against Crash. With Crash's past foes as an audience, Cortex attacks Crash. After his defeat, [[Doctor N. Gin]]'s [[Mecha-Bandicoot]] attacks Crash and stomps in a fit of rage after its defeat causes Crash and Cortex to fall into an underground cave. In the cave, Cortex becomes infuriated due to losing to Crash again and attacks in him causing them to roll through the cave.  
The game takes place three years after the events of ''[[Crash Bandicoot: The Wrath of Cortex]]''. Three years ago, following the game's ending, [[Doctor Neo Cortex]] and [[Uka Uka]] have been preserved in ice that drifted from [[Antarctica]] to the [[Wumpa Islands]]. At the start of ''Crash Twinsanity'', Cortex manages to escape from the ice, and paralyzes [[Coco Bandicoot]] with his gun. Cortex takes her place by poorly disguising himself as Coco in order to lure [[Crash Bandicoot|Crash]] into the woods. He lures Crash to a bay where he reveals himself to be Cortex and is seeking revenge against Crash. With Crash's past foes as an audience, Cortex attacks Crash. After his defeat, [[Doctor N. Gin]]'s [[Mecha-Bandicoot]] attacks Crash and stomps in a fit of rage after its defeat causes Crash and Cortex to fall into an underground cave. In the cave, Cortex becomes infuriated due to losing to Crash again and attacks in him causing them to roll through the cave.  


After escaping the cave working together, Cortex and Crash are confronted by the [[Evil Twins]] who have come from another dimension to destroy the Wumpa Islands. Crash and Cortex formally team up and figure out that they need to travel to the [[Tenth Dimension]] with the aid of the Power Crystals in order to stop The Evil Twins' plans. Crash and Cortex travel [[N. Sanity Island]] and the Cortex's [[Iceberg Lab]] in search of crystals while also crossing paths with past villains [[Doctor N. Gin]], [[Doctor Nefarious Tropy]], and [[Doctor Nitrus Brio]] who are interested in The Evil Twins' treasure. They also freed [[Uka Uka]] from imprisonment in ice on the Iceberg Lab and [[Aku Aku]] convinces Uka Uka to join the forces with him in order to stop the twins but are easily dispatched by them.  
After escaping the cave working together, Cortex and Crash are confronted by the [[Evil Twins]] who have come from another dimension to destroy the Wumpa Islands. Crash and Cortex formally team up and figure out that they need to travel to the [[Tenth Dimension]] with the aid of the Power Crystals in order to stop The Evil Twins' plans. Crash and Cortex travel [[N. Sanity Island]] and [[Wumpa Island]] in search of crystals. They also freed [[Uka Uka]] from imprisonment and [[Aku Aku]] convinces Uka Uka to join the forces with him in order to stop the twins but are easily dispatched by them.  


After gathering enough crystals to power Cortex's [[Psychetron]], Coco, who is no longer paralyzed, attacks Cortex, thinking that he had kidnapped Crash. She damages the Psychetron and gets paralyzed again. Cortex decides to recruit his niece [[Nina Cortex]] to help repair the machine, so they chart course for [[Madame Amberley's Academy of Evil]] to go fetch her.  
After gathering enough crystals to power Cortex's [[Psychetron]], Coco, who is no longer paralyzed, attacks Cortex, thinking that he had kidnapped Crash. She damages the Psychetron and gets paralyzed again. Cortex decides to recruit his niece [[Nina Cortex]] to help repair the machine, so they chart course for [[Madame Amberley's Academy of Evil in the Citadel Island]] to go fetch her.  


After locating Nina, recruiting her, and clashing with [[Dingodile]] and [[Madame Amberley]], Cortex remembers his connection to The Evil Twins on the ride back to the Iceberg Lab. The Evil Twins Victor and Moritz were Cortex's pet parrots during his youth at the Academy of Evil who he accidentally sent into the Tenth Dimension during an experiment. Back at Iceberg Lab, Nina helps fix the Psychetron and the group travels to the Tenth Dimension where Nina is kidnapped by the Tenth Dimension counterpart of Crash named [[Evil Crash]]. Eventually, Nina is recovered and the group defeat The Evil Twins in their stronghold. Victor and Moritz retreat and find themselves in front of Evil Crash's house where they are greeted by a hungry Evil Crash who devours them alive off camera.  
After locating Nina, recruiting her, and clashing with [[Dingodile]] and [[Madame Amberley]], Cortex remembers his connection to The Evil Twins on the ride back to Wumpa Island. The Evil Twins Victor and Moritz were Cortex's pet parrots during his youth at the Academy of Evil who he accidentally sent into the Tenth Dimension during an experiment. After N. gin, N. Tropy, and N. Brio take the Psychetron, Crash, Nina, and Cortex head to HauHau Island where the three scientists are, before arrival they end up at a desert isle called Opala land encountering them after a long time of exploration, they run into a greedy Tiny Tiger wanting a crystal. Tiny Tiger kidnaps Polar and rides him down a slope forcing a humiliskate chase. After saving Polar, Cortex and Crash ram into the edge of a canyon subsequently causing a boulder to roll on top of them, Nina who is waiting for Crash and Cortex is found by Polar who takes her to Coco's laboratory (which was supposed to be transportable but crashed into this island) to fire a beam to destroy the rock. Nina and Polar run into Coco who was fixing the lab to fly to find Crash who she thought was kidnapped by Cortex, as Nina and Polar attempt to find Coco's Mega Cannon they accedentily activated a device that transferred them into her brain.
 
Nina and Polar who are in Coco's imaginary island better known as Coco Island  must find a way out, Polar explores half of island, and then Nina, at the end they used her brain to make her reactivate her device to get them out, after escaping and befriending Coco they fired the cannon and destroyed the boulder, Coco also fixes her flying laboratory and takes the heroes to HauHau Island.
 
After a journey on the Icy tundra and stopping the three scientists, Nina helps fix the Psychetron and the group travels to the Tenth Dimension where Nina and Polar are kidnapped by the Tenth Dimension counterpart of Crash named [[Evil Crash]], Evil Crash chases Nina who is riding Polar, Cortex and Crash chase them and clear obstacles but don't succesfully save them. Evil Crash, Polar, and Nina get into a rollerbrawl, an angry Cortex blames Crash for this and they begin a rollerbrawl, thus a chase sequence begins. Eventually, Nina and Polar are recovered and the group defeat The Evil Twins in their stronghold. Victor and Moritz retreat and find themselves in front of Evil Crash's house where they are greeted by a hungry Evil Crash who devours them alive off camera. But if Crash, Cortex, Nina, and Polar collect all the crystals there is a secret final boss, The Dimensional Beast, who the evil twins used to create the Vice versa reversa Machine, By humiliskating through collapsing buildings, trees, and other objects flying through Crash runs into the Mecha Bandicoot flying through one of the rifts, piloting the Mecha Bandicoot Crash and Cortex defeat the dimensional beast and restore peace.  


Back in their home dimension, Cortex attempts to rid himself of Crash by using the Psychetron on him. However, his plan backfired when the machine malfunctions and sends Cortex into Crash's mind much to the surprise of Coco and Nina. Inside Crash's head, he finds himself surrounded by many personifications of Crash doing Crash's signature dance.
Back in their home dimension, Cortex attempts to rid himself of Crash by using the Psychetron on him. However, his plan backfired when the machine malfunctions and sends Cortex into Crash's mind much to the surprise of Coco and Nina. Inside Crash's head, he finds himself surrounded by many personifications of Crash doing Crash's signature dance.
Line 32: Line 36:
''Crash Twinsanity'' is different from its predecessors in that Crash can freely explore three-dimensional open worlds rather than be forced to take corridor-like paths. Progression through the levels remain linear, and instead of using a hub world or [[Warp Room]] to access an area, Crash starts off from the [[World Crate]] that he most recently broke. Besides Crash, there are levels in which Doctor Neo Cortex is played and levels in which both he and Crash are played as together. In one level, the player controls [[Nina Cortex]].
''Crash Twinsanity'' is different from its predecessors in that Crash can freely explore three-dimensional open worlds rather than be forced to take corridor-like paths. Progression through the levels remain linear, and instead of using a hub world or [[Warp Room]] to access an area, Crash starts off from the [[World Crate]] that he most recently broke. Besides Crash, there are levels in which Doctor Neo Cortex is played and levels in which both he and Crash are played as together. In one level, the player controls [[Nina Cortex]].


Crash has the ability to [[jump]], perform a [[Spin Attack]] to knock enemies off-screen, slide across the ground, and perform a [[Body Slam]] to break certain objects. Cortex is armed with a ray gun and a limited amount of ammo. Whenever Crash and Cortex are together, Crash can use Cortex to increase the range of his Spin Attack, slam Cortex's head on the ground to activate certain objects, and throw Cortex across gaps, which is sometimes necessary in order to activate switches. Nina uses her mechanical arms to punch enemies and latch onto distant ledges.
Crash has the ability to [[jump]], perform a [[Spin Attack]] to knock enemies off-screen, slide across the ground, and perform a [[Body Slam]] to break certain objects. Cortex is armed with a ray gun and a limited amount of ammo. Crash and Cortex cause physical pain to each other to push through obstacles, Cortex will pull Crash into a tractor beam from his ray gun and lift him in the air and slam him like a hammer, Cortex also uses him as a sheild Crash can also spin cortex to cause him to spin whichever direction Crash sends him, Nina uses her mechanical arms to punch enemies and latch onto distant ledges, and Polar quickly run through areas and dig to avoid enemies.


''Crash Twinsanity'' has three of its own gameplay styles that are featured in specific levels. One gameplay style is named HumiliSkate, and it involves Crash riding Cortex as a makeshift snowboard. Two other levels have a style named Doc Amok, which involves Crash clearing a path for a fleeing Cortex. Another gameplay style, named RollerBrawl, involves the player steering Crash and Cortex through the level as they engage in a brawl.
''Crash Twinsanity'' has three of its own gameplay styles that are featured in specific levels. One gameplay style is named HumiliSkate, which is in the levels [[Tower Tumble Turmoil]], [[ Rageful Rocky Road]], and [[Slip Slide Icecapades]] where Cortex is used as a makeshift snowboard by Crash. Two other levels have a style named Doc Amok, which involves Crash clearing a path for Cortex. Another gameplay style, named RollerBrawl, involves the player steering Crash and Cortex through the level as they engage in a brawl.


Like in previous games, [[Wumpa Fruit]] are scattered throughout the areas, and collecting 100 of them earns Crash an [[extra life]]. There are several types of [[Crate]]s, and both Basic Crates and [[Bounce Box|Multiple-Hit Crate]]s can each be broken to obtain Wumpa Fruit. There are [[Aku Aku Crate]]s which release [[Aku Aku]] if broken, and if broken again, it grants Aku Aku a second hit point and causes him to start glimmering. If broken a third time, Aku Aku grants temporary invincibility. If Crash jumps on a [[TNT Crate]], a three-second countdown timer is activated, followed by an explosion. [[Nitro Crate]]s immediately explode if touched and causes Crash to lose a life, even if he is temporarily invincible. Crates with plungers can detonate any Nitro Crate in the immediate vicinity. Crash can break [[Checkpoint Crate]]s to save his progress in a level up to that point; therefore, if Crash loses a life, he restarts from the Checkpoint Crate that he broke the most recently. [[Gem]]s littered throughout the levels can be collected to unlock extra content such as concept art and storyboards.
Like in previous games, [[Wumpa Fruit]] are scattered throughout the areas, and collecting 100 of them earns Crash an [[extra life]]. There are several types of [[Crate]]s, and both Basic Crates and [[Bounce Box|Multiple-Hit Crate]]s can each be broken to obtain Wumpa Fruit. There are [[Aku Aku Crate]]s which release [[Aku Aku]] if broken, and if broken again, it grants Aku Aku a second hit point and causes him to start glimmering. If broken a third time, Aku Aku grants temporary invincibility. If Crash jumps on a [[TNT Crate]], a three-second countdown timer is activated, followed by an explosion. [[Nitro Crate]]s immediately explode if touched and causes Crash to lose a life, even if he is temporarily invincible. Crates with plungers can detonate any Nitro Crate in the immediate vicinity. Crash can break [[Checkpoint Crate]]s to save his progress in a level up to that point; therefore, if Crash loses a life, he restarts from the Checkpoint Crate that he broke the most recently. [[Gem]]s littered throughout the levels can be collected to unlock extra content such as concept art and storyboards.


==Listings==
==Characters==
===Characters===
*[[Crash Bandicoot]] is the main protagonist. He was once just an ordinary [[bandicoot]] in the wild, but Cortex snatched him and experimented on him with his failed Evolvo-Ray.
*[[Crash Bandicoot]] is the main protagonist. He was once just an ordinary [[bandicoot]] in the wild, but Cortex snatched him and experimented on him with his failed Evolvo-Ray.
*[[Doctor Neo Cortex]] is the mad scientist who is usually the main antagonist of the ''Crash Bandicoot'' games. Neo Cortex is forced to team up with Crash on their adventure to stop the Evil Twins.
*[[Doctor Neo Cortex]] is the mad scientist who is usually the main antagonist of the ''Crash Bandicoot'' games. Neo Cortex is forced to team up with Crash on their adventure to stop the Evil Twins.
*[[Nina Cortex]] is Cortex's cyborg niece. Cortex replaced her arms with spring-loaded, steel-trap ones, and sent her away to the Academy of Evil when she started showing signs of a good heart. She still loves cute animals, and is willing to help her uncle save the world.
*[[Nina Cortex]] is Cortex's cyborg niece. Cortex replaced her arms with spring-loaded, steel-trap ones, and sent her away to the Academy of Evil when she started showing signs of a good heart. She still loves cute animals, and is willing to help her uncle save the world.
*[[Polar]] a little bear cub who assists Crash, he can dig holes and run at unbelievable speeds
*The [[Evil Twins]] are the main antagonists. They are two mutant parrots from the Tenth Dimension who want to take over N. Sanity Island. They have large brains and advanced weaponry.
*The [[Evil Twins]] are the main antagonists. They are two mutant parrots from the Tenth Dimension who want to take over N. Sanity Island. They have large brains and advanced weaponry.
*[[Mecha Bandicoot]] is a 40-foot tall mechanical bandicoot armed with a chainsaw and a plasma rifle. It was created by Neo Cortex. During the final battle, Crash pilots the mechanoid against the Evil Twins' mech.
*[[Mecha Bandicoot]] is a 40-foot tall mechanical bandicoot armed with a chainsaw and a plasma rifle. It was created by Neo Cortex. During the final battle, Crash pilots the mechanoid against the Evil Twins' mech.
Line 51: Line 55:
*[[Doctor N. Gin]] is Cortex's most loyal assistant. N. Gin has his own battleship that contains a large armament of rockets.
*[[Doctor N. Gin]] is Cortex's most loyal assistant. N. Gin has his own battleship that contains a large armament of rockets.
*[[Rusty Walrus]] is the cook of N. Gin's battleship. After Crash escapes from N. Gin's labs, Rusty Walrus chases Crash and tries to put him in his cooking pot to serve as food.
*[[Rusty Walrus]] is the cook of N. Gin's battleship. After Crash escapes from N. Gin's labs, Rusty Walrus chases Crash and tries to put him in his cooking pot to serve as food.
*[[Evil Crash]] is Crash's evil twin. He only appears on Twinsanity Island in the Tenth Dimension, where he kidnaps Nina, forcing a humiliskate chase followed by another Dok Amok (in which he Chases Cortex).
*[[Evil Crash]] is Crash's evil twin. He only appears on Twinsanity Island in the Tenth Dimension, where he kidnaps Nina, starting another Dok Amok along with a rollerbrawl chase.


===Levels===
==Levels==
The game is divided into four hub areas, each consisting of three levels:
The game is divided into five hub areas, each consisting of three levels:


*[[N. Sanity Island]]
*[[N. Sanity Island]]
**[[Jungle Bungle]]
**[[Jungle Bungle]]
**[[Cavern Catastrophe]]
**[[Cavern Catastrophe]]
**[[Wreckage Waltz]]
**[[Totem Hokum]]
**[[Totem Hokum]]
*[[Iceberg Lab]]
*[[Wumpa Island]]
**[[Mangrove Mayhem]]
**[[Coast Roast]]
**[[Tropic Troubles]]
**[[Volcano Venture]]
*[[Citadel Island]]
**[[Boiler Room Doom]]
**[[Tower Tumble Turmoil]]
**[[Classroom Chaos]]
**[[Rooftop Rampage]]
*[[Opanu Island]]
**[[Wasteland Wrath]]
**[[Dune Drama]]
**[[Rageful Rocky Road]]
**[[Lab Drab
*[[Coco Island]]
**[[Gone a bit Coco]]
**[[Carnival Conundrum]]
**[[Gumdrop Hop]]
**[[Insane Candy Lane]]
*[[HauHau Island]]
**[[Ice Climb]]
**[[Ice Climb]]
**[[Tip of the Iceberg]]
**[[Slip Slide Icecapades]]
**[[Slip Slide Icecapades]]
**[[High Seas Hi-Jinks]]
**[[High Seas Hi-Jinks]]
*[[Academy of Evil]]
 
**[[Boiler Room Doom]]
**[[Classroom Chaos]]
**[[Rooftop Rampage]]
*[[Twinsanity Island]]
*[[Twinsanity Island]]
**[[Rock Slide Rumble]]
**[[Bandicoot Pursuit]]
**[[Bandicoot Pursuit]]
**[[Rockslide Rollerbrawl Rumble]]
**[[Ant Agony]]
**[[Ant Agony]]
**[[The Evil Twins final stand]]
**[[Spark of hope(100% level)]]


==Pre-release and unused content==
==Pre-release and unused content==
Line 85: Line 110:
{{Stub}}
{{Stub}}
{{Crash Bandicoot franchise}}
{{Crash Bandicoot franchise}}
[[Category:Platforming games]]
[[Category:PlayStation 2 games]]
[[Category:Home console games]]
[[Category:Xbox games]]
[[Category:Sixth generation console games]]
[[Category:Crash Twinsanity|*]]
[[Category:Crash Twinsanity|*]]

Please note that all contributions to Crash Bandicoot Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Crash Bandicoot Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)