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Difference between revisions of "Checkpoint Crate"
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[[File:Checkpoint Crate Twinsanity artwork.jpg|thumb|200px|''Crash Twinsanity'' artwork]] | [[File:Checkpoint Crate Twinsanity artwork.jpg|thumb|200px|''Crash Twinsanity'' artwork]] | ||
'''Checkpoint Crates''' are a type of [[crate]] that appears in every game of the main [[Crash Bandicoot (series)|''Crash Bandicoot'' series]], starting with the [[Crash Bandicoot (video game)|first game]]. They usually depicted with a yellow "C" ( | '''Checkpoint Crates''' are a type of [[crate]] that appears in every game of the main [[Crash Bandicoot (series)|''Crash Bandicoot'' series]], starting with the [[Crash Bandicoot (video game)|first game]]. They usually depicted with a yellow "C" (short for "checkpoint") on them. [[Crash Bandicoot|Crash]] or another playable character can break a Checkpoint Crate to activate it and save their progress up to that point in the level, so if a character loses a [[extra life|life]], they continue from the most recently activated Checkpoint Crate. Breaking a Checkpoint Crate causes the letters of "Checkpoint" to individually appear from where the crate is for about a second each. If a character loses all of their lives or completes a level, the Checkpoint Crate's effect wears off. In some games, the game auto-saves when the Checkpoint Crate is broken. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery widths=180> | ||
Checkpoint Crate THA sprite.png|''[[Crash Bandicoot: The Huge Adventure]]'' and ''[[Crash Bandicoot 2: N-Tranced]]'' sprite | Checkpoint Crate THA sprite.png|''[[Crash Bandicoot: The Huge Adventure]]'' and ''[[Crash Bandicoot 2: N-Tranced]]'' sprite | ||
</gallery> | </gallery> | ||
{{Stub}} | {{Stub}} | ||
[[Category:Crates]] | [[Category:Crates]] |
Revision as of 21:46, September 14, 2021
Checkpoint Crates are a type of crate that appears in every game of the main Crash Bandicoot series, starting with the first game. They usually depicted with a yellow "C" (short for "checkpoint") on them. Crash or another playable character can break a Checkpoint Crate to activate it and save their progress up to that point in the level, so if a character loses a life, they continue from the most recently activated Checkpoint Crate. Breaking a Checkpoint Crate causes the letters of "Checkpoint" to individually appear from where the crate is for about a second each. If a character loses all of their lives or completes a level, the Checkpoint Crate's effect wears off. In some games, the game auto-saves when the Checkpoint Crate is broken.
Gallery
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