Wumpa Islands

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Wumpa Islands Twinsanity concept.jpg
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“The bad... we're going to destroy your precious islands.”
Moritz, Crash Twinsanity
Not to be confused with the standalone island, Wumpa Island.

Wumpa Islands is a archipelago of three islands located at the Australian coast in the Crash Bandicoot series.[1] It is the homeworld to Aku Aku and Uka Uka, and the Wumpa Islands were formally owned by Doctor Neo Cortex, before his first defeat to Crash. The archipelago as a whole are named after the Wumpa Fruit, a type of fruit commonly grown in the area.

History

Before the Wumpa Islands was a desert archipelago where Aku Aku has always protected eons ago.[2] But with the Neo Cortex's arrival, this archipelago was taken by same with N. Brio where his facilities is built in one of islands for start the Cortex Comandos.[1]

After that Crash Bandicoot was created, this archipelago became independent where which Cortex and his henchmen are defeated by same with Aku Aku tutelage.

Islands

N. Sanity Island.jpg

N. Sanity Island is the first and most recurring of the three islands, being the home of Crash Bandicoot and his companions (until Crash of the Titans).

Much of the island is occupied by a large mountain located in the center. On the side of the mountain is a skull-shaped opening that expels a waterfall from its mouth. The resulting river passes through N. Sanity Beach, where Crash Bandicoot's adventure began. Before the overthrow of Doctor Neo Cortex, the island was largely inhabited by the native called tribesmen (led by Papu Papu), who would capture and/or eat anything that sneaked into their territory. Their village is guarded by a tall wooden wall that completely surrounds the village. Also surrounding the village are numerous monoliths, which the tribesfolk seem to worship. Some of the native animals include skunks, monkeys, bears, wild boar, bees, seagulls, and chickens.

After Cortex's defeat, the island became the official home of Crash Bandicoot (until Crash of the Titans), who lives in a medium-sized hut alongside Coco, Aku Aku (the protector of the islands) and others. Their hut appears to be located between N. Sanity Beach and the jungle, as shown in fifth game.

Wumpa Island.jpg
Wumpa Island is second island located between N. Sanity Island and Cortex Island, and is the least known island in the series. Not much is known about this island, except that is littered with dated ruins and contains a lava cave below it, where a mine was located in Crash Bandicoot; it is unknown whether this mine still operates today. Also notable is the colossal tree located in the middle in which was the Uka Uka's lair and the tall waterfall that stems from a large tiki head where Ripper Roo was fought in first game. Wumpa Island was originally to be included in Crash Twinsanity, and would've played two major roles in the game. The first made use of the gigantic tree, where Nina Cortex, Neo Cortex's niece, would use her abilities to swing and climb to the top of the tree (for reasons unknown). The second level would've also involved the ancient temples below, in which the Komodo Brothers built a racetrack, which Crash and Cortex would have to complete in a brakeless vehicle (in a parody of the video game Out Run).[3]

Cortex Island.jpg
Cortex Island is the third island which served as a location for the villains, for example: Uka Uka's prison and Neo Cortex's primary base of operations.

Shown in the ruins levels from second game which that island was inhabited by primates only. Here was the Uka Uka's prison where his twin brother Aku Aku holds him in a temple built on a high mountain for his crimes against world.

Eons later, this island served as a shelter for Cortex and N. Brio to hide from various forces where the pair is wanted.[4] The construction of Cortex's two facilities changed the island's environment where it was completely polluted by toxic waste refinery and patrolled by robots & mutants.

When Crash Bandicoot was created by Cortex in first game, this island was invaded by him where the Cortex's facilities were sabotaged and thugs defeated to save his girlfriend Tawna Bandicoot. One year later, this island served as housing for N. Brio and all flora begins to produce after the disarming of the harmful facilities in the first game. In third game, once again this island is shown where a piece of Cortex Vortex spacestation goes towards it where destroys the Uka Uka's temple prison.

Locations

Locations Description
Cortex Island - Uka Uka's Temple.png
Uka Uka's Temple
This temple was the entrance for Uka Uka's underground prison that he was trapped by Aku Aku eons ago. Shown in the third game, the temple is situated below the high mountain which is the Jaw of Darkness. Here Cortex was instructed by Uka Uka to take over the world.
Cortex Island - Cortex Power.png
Cortex Power
The Cortex's power plant is the cause of pollution on this island. An overload of toxic waste and smoke from the chimneys was contaminating this island and was operated by Pinstripe Potoroo and his thugs. With Pinstripe's defeat, this refinery was deactivated.
Cortex Island - Cortex Castle.png
Cortex Castle
Here was the Cortex's lair where he created his mutant animals. Several Lab Assistants patrolled this castle, vultures fly over by outside and spiders by inside. With N. Brio's defeat, this fortress is destroyed where several rooms were set on fire.

Distant islands

Variations

An evil version of N. Sanity Island appears in Crash Twinsanity, in which Crash, Cortex and Nina travel to a mirror universe known as the Tenth Dimension. The Tenth Dimension version of N. Sanity Island is known as Twinsanity Island, and is the exact opposite of the normally-lively N. Sanity Island; the flora is all dead and a black hole-filled purple sky hangs over the entire island. Also notable is the opening on the side of the mountain: the waterfall now flows from a rock shaped like Evil Twins' heads rather than a skull. The island is the former home of Victor and Moritz, who resided in a large stronghold filled with dark, mechanical wonders. Because they were eaten by Evil Crash at the end of Crash Twinsanity, the future of this stronghold is unknown.

Theme

Audio.svg N. Sanity Beach - Main Map theme in Crash Bandicoot

File infoMedia:Wumpa_Islands 1.oga
Audio.svg Road to Nowhere - An arrangement of "Wumpa Islands" used in bridge levels.

File infoMedia:Wumpa_Islands 2.oga
Help:MediaHaving trouble playing?

References

  1. 1.0 1.1 Crash Bandicoot instruction booklet, PlayStation, 1996, p. 3
  2. Crash Bandicoot Instruction Booklet, Playstation, 1996, p. 22
  3. Deleted contents from Crash Twinsanity - Wayback Machine
  4. Crash Bandicoot: The Wrath of Cortex Official Strategy Guide, page 134