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Tiny Tiger (Crash Bandicoot: Warped)

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Tiny Tiger
N. Sane Trilogy Warped Tiny Tiger save slot image.png
Save slot icon (N. Sane Trilogy)
Game Crash Bandicoot: Warped
<< List of levels >>

Tiny Tiger is the final level of the Medieval Location and sixth level overall in Crash Bandicoot: Warped and its remake, containing the boss of the same name. Crash must defeat Tiny in order to progress. Like the other boss levels, Crash will receive a new power-up once the boss is defeated, that being the Super Charged Body Slam.

Overview[edit]

When Crash enters the level, Cortex is seen cheering with the audience (made up of Lab Assistants in Roman attire). Tiny then breaks free of the chains holding him in place on the pillars and grabs a trident, jumping down to do battle. Tiny will follow Crash, jumping to where the marsupial goes, until eventually his trident gets stuck in the ground, which allows Crash to attack him. After Crash hits him, Tiny will leap back to his original spot and roar as gates open up below him and lions charge down the arena. Crash can spin away these lions or evade them carefully. Tiny then resumes his attack pattern. When Tiny is defeated, Crash will perform a victory pose and return to the Time Twister. If Crash stays in the level, he will have tomatoes thrown at him by the audience and can jump on Tiny to move him around.

Enemies[edit]