Crash Bandicoot Purple: Ripto's Rampage

From Crash Bandicoot Wiki
Jump to navigationJump to search
Crash Bandicoot Purple: Ripto's Rampage
Crash Bandicoot Purple Ripto's Rampage cover.jpg
Developer(s) Vicarious Visions
Publisher Vivendi Universal Games
Konami (Japan)
Release date(s) USA June 3, 2004
Europe June 25, 2004
Japan December 9, 2004
Genre(s) 2D platformer, minigames
Rating(s) ESRB: Everyone
Console(s) Game Boy Advance
Mode(s) Single player, multiplayer (2-4 players)

Crash Bandicoot Purple: Ripto's Rampage, known as Crash Fusion in Europe, is a handheld crossover title with the Spyro franchise. It was released in tandem with Spyro Orange: The Cortex Conspiracy for the Game Boy Advance in 2004.

Story

The story is the same as Spyro Orange: The Cortex Conspiracy but is from Crash's perspective. Doctor Neo Cortex joined forces with Ripto, and their plan is to get rid of both Spyro and Crash by sending out Riptocs into the area. Aku Aku and Coco ask Crash to save the world by recovering the crystals before Cortex does.

Meanwhile, the Professor and Hunter ask Spyro to close the portals and get rid of the monsters. Unfortunately for Crash and Spyro, they were tricked into thinking they were enemies. In Crash's world, the Riptocs are dressed as Spyro and in Spyro's world, they are dressed as Crash.

Crash and Spyro meet and engage in a fight on a bridge, but realize that they were tricked. They join forces to defeat the two evil villains.

Not even Tiny Tiger, Crush or Gulp can stop them, but Cortex uses his niece, Nina Cortex, to kidnap Coco and the Professor. Blink informs Crash and Spyro what happened to Coco and the Professor. Spyro rescues Coco and the Professor while Crash distracts Nina. Finally, Crash and Spyro defeat Nina at her own game.

Coco has an idea: If they put a tracer on Cortex and Ripto, they would track them to their headquarters. Crash defeats Ripto, but he forgot to insert the tracer. Spyro defeats Cortex and he puts the tracer on him. Crash and Spyro reach their headquarters in outer space. As a team, Crash and Spyro defeat Cortex and Ripto. They thank each other as the games ends with a photo of Crash having Spyro in a friendly headlock, and the credits roll.

Gameplay

The game plays similarly to Spyro Orange: The Cortex Conspiracy, and it features both platforming and party minigames. The platforming takes place on the hubs, which have portals to the minigames. The minigames must be completed in order to progress. There are trading cards that can be collected and traded to Spyro Orange: The Cortex Conspiracy and vice versa using the Game Boy Advance Link Cable. In the hub area, Crash encounters Riptocs, along with some Crash Bandicoot enemies such as Plants. The sprites for Crash, Aku Aku, and enemies from the Crash Bandicoot series are reused from Crash Bandicoot: The Huge Adventure. The unlocked minigames can be replayed in the Party Mode, and up to four players can compete in minigames via a Link Cable.

Gallery

External links

Checkpoint Crate THA sprite.png This article is a stub. You can help Crash Bandicoot Wiki by expanding it.