Crash Tag Team Racing

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Crash Tag Team Racing
Crash Tag Team Racing PS2 cover.jpg
North American PlayStation 2 cover
Developer(s) Radical Entertainment
Publisher Sierra Entertainment
Release date(s) GameCube/PlayStation 2/Xbox
USA October 19, 2005
Europe November 4, 2005 (PS2/Xbox)
Europe November 11, 2005 (GCN)
Japan December 1, 2005
PlayStation Portable
USA November 10, 2005
Europe November 25, 2005
Genre(s) Racing, 3D platformer
Rating(s)
ESRB:ESRB E10+.png - Everyone 10+
PEGI:PEGI 7.png - Seven years and older
Console(s) Nintendo GameCube, PlayStation 2, PlayStation Portable, Xbox
Mode(s) Single player, multiplayer
Media Game disc (console versions)
Cartridge (PSP version)

Crash Tag Team Racing is the third racing game of the Crash Bandicoot franchise. It was developed by Radical Entertainment and published by Sierra Entertainment, and it had a multi-platform release in 2005 for the Nintendo GameCube, the PlayStation 2, the PlayStation Portable, and the Xbox. A Nintendo DS version was planned but was later cancelled.[1]

In 2007, Crash Tag Team Racing was included on the three-disc Crash Bandicoot Action Pack compilation, along with Crash Nitro Kart and Crash Twinsanity. Some content and the characters from the game were included in Crash Team Racing Nitro-Fueled.

Story

The Bandicoots and Cortex crashed their cars into Von Clutch's MotorWorld

The game opens with Chick Gizzard Lips and Stew, announcing the farewell race of Von Clutch's MotorWorld. Long ago, Ebeneezer Von Clutch, a deranged German cyborg genius, fabricated the ultimate auto-racing theme park. For years, the park's racetracks have wreaked terror on its participants. The park's Power Gems, which have kept the park active, have been stolen.. By coincidence, Crash, Coco and Crunch crash into the theme park while trying to escape their foes Dr. Neo Cortex, his niece Nina, and N. Gin. Von Clutch recruits the six of them to find the missing Power Gems.

At first, Cortex is unwilling to help Von Clutch, but then it is explained that whoever finds and returns all the missing Power Gems will win ownership of the park. Even Von Clutch's life source, the Black Power Gem, was stolen, and without it, Von Clutch will die in a matter of hours. N. Gin informs Cortex that Von Clutch's Motorworld is fertile grounds for them to "plant their new seed of evil", so Cortex believes the theme park becomes their new base of operations against the Bandicoots. From there, the gang is introduced to Pasadena O'Possum, a professional racer hired by Von Clutch to ensure his continued ownership of the park, and Willie Wumpa Cheeks, the mascot of Von Clutch's MotorWorld and producer of its popular beverage, Wumpa Whip.

The characters meet together to discuss who stole the Power Gems

After Crash finds and returns all the missing Power Gems and officially wins himself the ownership of the park, a bandaged Cortex suspects that someone is upstaging their efforts to claim ownership of the park. Coco deduces that whoever stole the Power Gems had some connection to Wumpa Whip, because of a trail of the drink appeared at the scene of every stolen Power Gem in the park. Crash is suspected of stealing the Power Gems due to his heavy consumption of the drink, but then Willie Wumpa Cheeks admits that he stole the Power Gems and the Black Power Gem. With the Black Power Gem in his possession, Willie flees to the final area, Astro Land, and prepares to blast off in a large rocket. Von Clutch runs out of power and shuts down.

In Astro Land, Crash eventually retrieves the Black Power Gem, thus saving Von Clutch. Willie prepares to launch the rocket, but Crash pulls a nearby lever that aborts the launch. Before the Bandicoots can interrogate Willie about the Black Power Gem's location, Willie is shot and liquefied by a battleship operated by Cortex, Nina, and N. Gin. Cortex is prepared to obliterate the Bandicoots for ruining his plans to claim ownership of Von Clutch's Motorworld. Cortex attempts to destroy the Bandicoots with a machine gun mounted on his ship, and Crash throws a chicken into the ship's main rotor, causing the ship to behave erratically. Cortex swears vengeance as he flies off in his malfunctioning ship.

The Bandicoots are presented the deed to the park, but Coco decides it should be returned to Von Clutch, though due to the loss of the Black Power Gem, Pasadena says that Von Clutch will remain deactivated. Everyone mourns the loss of Von Clutch except Crash, who attempts to drink Wumpa Whip from Willie's remains. Crash begins choking and coughs up the Black Power Gem, which jettisons into Von Clutch's power core and revives him. He thanks Crash and allows the Bandicoots to have free lifetime passes to Von Clutch's MotorWorld to all the Bandicoots. Crash pats Von Clutch on the back, inadvertently ejecting the Black Power Gem and deactivating Von Clutch again. Fearing that he accidentally killed Von Clutch, Crash scampers into an orange car and drives away, leaving Coco, Crunch and Pasadena behind.

Gameplay

Crash moving around in the main hub area, The Midway

Despite being a racing game, Crash Tag Team Racing features platforming as much as racing. At Von Clutch's Motorworld, the player controls Crash Bandicoot, who goes on an adventure to retrieve the Black Power Gem and the missing Power Gems in each of the five areas of the theme park.

There are a couple of items that Crash can collect from Motorworld. He can retrieve Wumpa Coins in various ways, such as participating in races or playing minigames. If Crash drinks a Wumpa Whip, he can temporarily earn twice the number of collected Wumpa Coins until the timer runs out. With the currency, Crash can unlock rewards such as outfits or cars. He must also collect Power Crystals to retrieve a Power Gem of a themed area. Each Power Gem unlocks another themed area from the main hub, The Midway. Crash can also unlock Die-O-Ramas, which are short clips that show Crash being injured grievously or "killed" in various comical ways. He can also unlock various Gags, which usually show Crash injuring the Park Drones.

Crash can talk to characters with an icon over their head, either to unlock a car, a weapon upgrade, clothing, or to play minigames. The only enemies at Motorworld are Ninja Penguins, and Crash can attack them by either jumping or spinning into them, causing the Ninja Penguins to release Wumpa Coins.

The main hook of the game is the "clashing" feature of the racing sections. This action causes the racer's and an opponent's car to merge. By default, the player's character controls a turret weapon to shoot a limited amount of ammo while the other racer drives the car, similar to Mario Kart: Double Dash!!. The racers can also switch positions in the car and separate their cars.

Characters

Playable characters

Icon Name Description
CTTR Crash icon.png Crash Bandicoot The protagonist of the game, Crash Bandicoot, is an evolved bandicoot who must win each of the races in Von Clutch's MotorWorld and win the deed to the park before his foes can.
CTTR Neo Cortex icon.png Neo Cortex A mad scientist and the recurring antagonist of the series, Dr. Neo Cortex attempts to win MotorWorld's deed so that he can convert it into a new base of operations.
CTTR Pasadena icon.png Pasadena O'Possum* A professional racer who seems to take a liking to Crash.
CTTR Crunch icon.png Crunch Bandicoot Crunch is the muscular brother of Crash, and he has a similar personality to Mr. T.
CTTR Coco icon.png Coco Bandicoot The younger sister of Crash.
CTTR Nina Cortex icon.png Nina Cortex She is the niece of Dr. Neo Cortex
CTTR N Gin icon.png N. Gin Cortex's psychotic and effeminate right-hand man.
CTTR Von Clutch icon.png Ebenezer Von Clutch* A deranged German cyborg and owner of MotorWorld.

* - This character first appears in this game.

Other characters

Name Description
Willie Wumpa Cheeks The excessively jolly mascot of MotorWorld and source of Wumpa Whip.
Chick Gizzard Lips and Stew Two chicken race commentators who provide comic relief and provide tutorials throughout earlier pasts of the game
Park Drones The disgruntled employees appearing all around MotorWorld. Crash can give Wumpa Coins to most Park Drones to receive something in return.
Ninja Penguins The only enemies of the game, Ninja Penguins are found around Von Clutch's Motorworld. They cannot damage Crash, although he can defeat them to obtain some Wumpa Coins.

Levels

The Midway is the hub area of the game. Every level except The Midway has three race tracks. Most levels have one minigame except The Midway and Astro Land, which each have two minigames. Many of the levels and race tracks have a pun as their name. The PlayStation Portable version has two exclusive battle arenas that can be acquired via a PSP-PS2 USB connection.

Level Courses Minigame(s) Arena
The Midway N/A None
Mystery Island Animal Farm Frenzy Jungle Rumble (console versions)
The Tragic Kingdom (PSP version)
Happily Ever Faster Dropped On Djinn Hardly Ever Land
Tyrannosaurus Wrecks Below the Briny Extinction Party (console versions)
Fight Like an Egyptian (PSP version)
Tomb Town Mummy Mash None
Astro Land Space Stunts

Shortcuts

Race track Location
Tiki Turbo After the large jump and the tight turns are two small jumps. The shortcut is immediately on the right after the second jump.
Pirates of the Carburetor After the player's racer goes off the pirate ship, they must take the left turn. The shortcut is inside the left turn.
Deep Sea Driving1 The racer must go through the pirate ship after the large jump.
Once Upon a Tire1 At the split, the player's race must go straight down the middle.
Track and the Beanstalk At the very start, to the left after the small bridge.
Evilocity On the left after the teleporter.
Fossil Fuel Injection On the left after the steep downhill section.
Labrea Car Pits1 Located near the beginning in plain sight.
Tire and Ice On the right directly after the big jump.
Dead Heat On the left after the two small jumps about halfway through.
Crash Test Mummies1 To the left after the sharp left turn before the two S-shaped bends.
Pyramid Pass After the crocodile down the wiggly path. Halfway through the second left hander on the outside.
Rings of Uranus Does not have a shortcut.
Uranus' Mine On the right after the first jump.
Craters on Uranus On the left after the spiral section.

1 - Shortcut must first be unlocked from the level hub.

Vehicles and weapons

Character Tier 1 Tier 2 Tier 3 Weapon
Crash Bandicoot Trikee Yellow Horde Crikey Wumpa Gun
Neo Cortex Imperium The Deadinator Probulot 2000 Chargeable Energy Ball Gun
Pasadena O'Possum Harm Aid Bad Girl Le Chaux Mini Tornado Gun
Crunch Bandicoot The Guzzler Overcompensator Bone Machine Hot Rivet Gun
Coco Bandicoot Nostalginator Bandibuggy Fairy Mobile Sticky Lightning Gun
Nina Cortex Organ Grinder The Angsterator Slave Driver Energy Shotgun
Doctor N. Gin Extreme Surplus Junkulon Prime Doom Buggy Missile Launcher
Ebeneezer Von Clutch Zwergauto Der Pickle Pressurizer Radioactive Bomblet Gun

Alternate costumes

Crash Bandicoot
  • Agent C.R.A.S.H (secret agent freaky-deaky)
  • Cave Crash (a caveman outfit)
  • Nega Crash (a sinister Evil Crash outfit)
  • Crizzash Bandicizzle (A gangsta version of Crash)
  • Mad Crash (an evil scientist outfit)
  • Classic Crash (slightly-used adventurer duds)
  • Realistic Crash (shows Crash's skeleton)
  • Star Crash (Crash looks like Spock from Star Trek)
  • Japanese Skin Crash (requires a cheat code)
  • Baby Crash (unlocked when all 34 Die-O-Ramas are unlocked)
Dr. Neo Cortex
  • Neo Fu (The Ninjamatic 3000)
Pasadena O'Possum
  • Embiginator (Pasadena in a slipline racing outfit)
  • Crunch Bandicoot
  • Mr. Crunch (makes Crunch look like Mr. T)
Coco Bandicoot
  • Princess Coco
Nina Cortex
  • Part Timer (Nina dressed in the uniform for the job she gets)
N. Gin
  • Cyborg Idol (a pink ballerina number)
Ebeneezer Von Clutch
  • Captain No-Sense (a pirate outfit)

Voice actors


Reception

When the game arrived into stores, it was met with generally mixed reviews. One complaint about the game was that it somewhat mimicked Mario Kart: Double Dash!!'s dual kart system.[2] Although many critics praised the game's Voltron-esque "car-clashing" element, their main complaints were the game's framerate issues and overall lack of challenge (such as the inability to die in the platforming sections). The game is rather controversial among Crash fans due to the changes made to the characters' personalities and the plot hole-filled storyline.

Scores

  • Electronic Gaming Monthly: 4.5 out of 10
  • Eurogamer: 7 out of 10
  • Game Freaks 365: 7.7 out of 10
  • GameSpot: 7.3 out of 10
  • GameSpy: 3 out of 5
  • IGN: 7.4 out of 10
  • Official U.S. PlayStation Magazine: 2 out of 5
  • PSM: 6.5 out of 10
  • Yahoo! Games: 3 out of 5

Gallery

References

External links

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