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{{italic title}}
{{Game infobox
{{Game infobox
|image = [[File:Crash Bandicoot Warped cover.jpg|250px]]
|image = [[File:Crash Bandicoot Warped cover.jpg|250px]]
|developer = [[Naughty Dog]]
|developer = [[Naughty Dog]]
|publisher = [[Sony Computer Entertainment]]
|publisher = [[Sony Computer Entertainment]]
|released = '''PlayStation:'''<br>{{released|USA|October 31, 1998<ref name="naughtydog">"[https://web.archive.org/web/20151106123353/http://www.naughtydog.com/timeline/ Naughty Dog - 30 Year Timeline]". Naughty Dog official website (archived).</ref>|Europe|December 13, 1998|Japan|December 17, 1998|USA|August 22, 1999 (Greatest Hits)}} '''PlayStation Network:'''<br>{{released|Japan|September 27, 2007|USA|February 7, 2008}}
|released = {{nowrap|'''PlayStation:'''<br>{{released|USA|October 31, 1998<ref name="naughtydog">"[https://web.archive.org/web/20151106123353/http://www.naughtydog.com/timeline/ Naughty Dog - 30 Year Timeline]". Naughty Dog official website (archived).</ref>|Europe|December 13, 1998{{Citation needed}}|Japan|December 17, 1998{{Citation needed}}|USA|August 22, 1999 (Greatest Hits){{Citation needed}}|Japan|October 14, 1999 (Best for Family){{Citation needed}}}} '''PlayStation Network:'''<br>{{released|Japan|September 27, 2007{{Citation needed}}|USA|February 7, 2008{{Citation needed}}|Europe|October 23, 2008{{Citation needed}}}}}}
|genre = Platformer
|genre = Platformer
|ratings = {{ratings|esrb=e}}
|ratings = '''Original release:''' {{ratings|esrb=e|acb=G}} '''PlayStation Network:'''<br>{{ratings|pegi=3|cero=A}}
|console = [[PlayStation]]
|console = [[PlayStation]], [[PlayStation Network]]
|modes = Single player
|modes = Single player
|media = CD-ROM (PlayStation)<br>Digital download (PSN)
|media = CD-ROM (PlayStation)<br>Digital download (PSN)
Line 12: Line 13:
}}
}}
{{Wikipedia}}
{{Wikipedia}}
'''''Crash Bandicoot: Warped''''' is the third game of the ''[[Crash Bandicoot (series)|Crash Bandicoot]]'' series. It was developed by [[Naughty Dog]] and published by [[Sony Computer Entertainment]] for the [[PlayStation]] in 1998. It is the last ''Crash Bandicoot'' platformer that was developed by Naughty Dog, thus concluding the original ''Crash Bandicoot'' trilogy. In 2008, ''Crash Bandicoot: Warped'' was re-released for the [[PlayStation Network]]. In 2017, a [[reissue|remake]] of the game, along with its two predecessors, was included on ''[[Crash Bandicoot N. Sane Trilogy]]''. The story centers on [[Crash Bandicoot|Crash]] and [[Coco Bandicoot]] and their mission to gather [[Crystal]]s scattered across time before [[Neo Cortex]] can obtain them.
'''''Crash Bandicoot: Warped''''' is the third game of the ''[[Crash Bandicoot (series)|Crash Bandicoot]]'' series. The title is a direct sequel to ''[[Crash Bandicoot 2: Cortex Strikes Back]]''. It was developed by [[Naughty Dog]] and published by [[Sony Computer Entertainment]] for the [[PlayStation]] in 1998. It is the last ''Crash Bandicoot'' platformer that was developed by Naughty Dog, thus concluding the original ''Crash Bandicoot'' trilogy. In 2008, ''Crash Bandicoot: Warped'' was re-released for the [[PlayStation Network]]. In 2017, a [[reissue|remake]] of the game, along with its two predecessors, was included on ''[[Crash Bandicoot N. Sane Trilogy]]''. The story centers on [[Crash Bandicoot|Crash]] and [[Coco Bandicoot]] and their mission to gather [[Crystal]]s scattered across time before [[Doctor Neo Cortex|Dr. Neo Cortex]] can obtain them.


''Crash Bandicoot: Warped'' has a playable demo of ''[[spyrowiki:Spyro the Dragon (video game)|Spyro the Dragon]]'', making it the first ''Crash Bandicoot'' game to have a playable demo of a ''[[spyrowiki:Spyro the Dragon (series)|Spyro the Dragon]]'' game.
==Plot==
[[File:Crash Warped Aku Aku warning.png|thumb|left|250px|Aku Aku alerts Crash and Coco that Uka Uka has been freed]]
The game takes place immediately after ''Crash Bandicoot 2: Cortex Strikes Back'', in which [[Doctor Nitrus Brio|Dr. N. Brio]] uses the gems Crash had collected to power his giant laser weapon to destroy [[Doctor Neo Cortex|Dr. Neo Cortex's]] space station. As a result, large chunks of the space station's debris plummet down to Earth and crash into an ancient monument. When the smoke clears, an evil entity flies off into the night.


==Gameplay==
Back on N. Sanity Island, the home of Crash and his friends, an evil laughter rings through the air. Aku Aku appears shaken and urges everyone to come inside, as a great evil has come.
Like previous installments in the ''Crash Bandicoot'' series, ''Warped'' consists of two main modes of gameplay: a hub room (since ''Crash 2'') and the levels (since ''Crash Bandicoot''). The hub room is called the Time Twister, and is split into five areas, each containing five levels and a boss fight. Initially, only one area in the hub is accessible, but more are opened as the areas are completed. The levels featuring Crash largely follow the "follow-the-path" gameplay seen in previous games in the series, but other modes, such as riding a biplane, jetski, baby dinosaur, tiger, and motorcycle can be seen along with this. Another new feature is the ability to gain new abilities by defeating a boss. These abilities are a stronger belly-flop, a double jump, a longer spinning attack, faster running speed and a bazooka which fires [[Wumpa Fruit]].


There are a total of 32 levels in ''Crash Bandicoot: Warped'', excluding bosses and the two levels which have two different entrances. Neither of these are required for 100% completion, and by obtaining the gems and relics in each, up to 104% can be achieved. When getting 30 Relics with no sapphire relics an extra gem can be received from Coco in the Time Twister, totalling 105%. There are five bosses that can be accessed after the completion of a hub, therefore, the five levels of that hub must be completed.
In an [[Time Twister|as-of-now unknown area]], Cortex is seen cowering before [[Uka Uka]], who appears to have saved Cortex from the depths of space and is now upset that Cortex has failed him twice. Cortex insists that it is all Crash Bandicoot's fault but Uka Uka's patience is spent, as there is now no other power source on the planet; however, since Cortex has indirectly set him free, Uka Uka spares Cortex's life and introduces [[Doctor Nefarious Tropy|Dr. N. Tropy]], master of time and the creator of the Time Twister that the trio is currently standing on. With N. Tropy's Time Twister, the villains plan on gathering the Power Crystals in their original places in time.


Every regular level contains a Crystal, a Relic, and either one or two Gems. Secret levels and boss levels do not contain any Crystals. It is essential to collect all 25 Crystals throughout the game to win. Crystals are usually found near the end of each level. Upon collecting the crystals of one set of levels, Crash must defeat a boss to proceed to the next set. Gaining 3 in each area and entering a fourth level for the first time (or when entering the boss level for the first time), the boss will give a speech.
Inside Crash's home, Aku Aku tells the Bandicoots a story of how many eons ago, Uka Uka, Aku Aku's evil twin brother, was locked in an underground prison by Aku Aku to protect the world from his malice, and now that he is free, he must be stopped at all cost. With that, Crash and his friends travel to the Time Twister Machine, where their adventure begins.


Relics are received for successfully completing time trials (see below). There are 30 Relics throughout the game. Clear Gems are received by breaking every box in each level. Additionally, some levels contain Colored Gems, which are received when a level's secret area is completed. A handful of levels contain Gems which are earned by completing a task, such as winning a race. Gems are not beneficial, but are required to achieve 100% completion of the game. There is a total of 45 gems in ''Warped''.
After Crash and Coco have defeated N. Tropy (along with Cortex's minions, [[Tiny Tiger]], [[Dingodile]] and [[Doctor N. Gin|Dr. N. Gin]]) and collected all of the Crystals and all of the Gems, Crash battles Cortex in the core of the Time Twister Machine. Upon Cortex's defeat, the Time Twister implodes (due to N. Tropy's defeat), taking Cortex, Tropy, and Uka Uka with it. Crash and the others escape just in time for the snow season. As the ending credits roll, it is seen that the three villains are trapped in a time prison, with Cortex and Tropy transformed into infants and fighting over Uka Uka's possession.


The game supports the DualShock controller, which gives off a vibration from riding motorcycle/biplane/jet ski, riding Pura, and the pounding feet of the dinosaur chase in levels 4 and 11.
==Gameplay==
[[File:Toad Village Crash Warped screenshot.jpg|thumb|Crash in the first level, Toad Village]]
''Crash Bandicoot: Warped'' takes place in a hub area titled the [[Time Twister]], which every level is accessed from. There are five Time Warp chambers, each containing five levels and a boss fight, which can be accessed once Crash completes the five levels and obtains the [[crystal]] in each one. After completing the boss fight, Crash can access the next Time Warp chamber. The game supports the DualShock controller, which gives off a vibration in certain parts, such as while Crash or Coco are riding a vehicle. Whenever Crash starts one of two certain levels of a Time Warp chamber or its boss battle, a cutscene is shown in which that chamber's boss talks to Crash.


===Time Trial===
The gameplay is largely similar to the first two games, because in most levels, Crash or Coco must follow a path to the end. ''Crash Bandicoot: Warped'' emphasizes the use of vehicles, such as a plane or a jetski. There are a few prehistoric-themed levels in which Crash can ride a small T-Rex named [[Baby T]] and a few China-themed levels where Coco can ride a small tiger named [[Pura]]. [[Super Power]]s are introduced in the game, and are obtained for defeating a boss. Super Powers permanently give Crash an extra ability, such as a longer spinning attack or a double jump.
In addition, the game features a new Time Trial mode, in which a level must be raced through in the fastest time possible. Boxes are laid throughout the levels that are able to freeze time for one, two, or three seconds. A Sapphire or Gold Relic will be earned if the given time is beaten. In addition, there are Platinum Relics and developer times set by the Naughty Dog and SCEA testers. A Platinum Relic can be received before completing the game with 100%, but the times will only be seen on the level info box if you beat Cortex at least once. Completing the game with 100% enables the second and final battle with Cortex. If beaten, it will unlock an alternate ending.  


Relics unlock secret levels which are accessible through a Secret Warp Room. For every five Relics that are collected, one secret level is unlocked, and the Secret Warp Room is unlocked when the first secret level is unlocked. However, after collecting 25 Relics and unlocking the last secret level, no more secret levels will be unlocked, regardless of how many more Relics are earned.
In every level, Crash can obtain a [[Clear Gem]] if he has destroyed every [[crate|box]]. Some levels allow Crash to obtain another gem if he has completed a certain task, such as winning a race. By doing so, the Clear Gem appears at the end, in front of the exit portal. Some levels have a Colored Gem, which Crash can obtain by completing a level's secret area.


==Plot==
''Crash Bandicoot: Warped'' introduces a [[Time Trial]] mode in each level, where the goal is for Crash to race through a level as quickly as possible. [[Time Box]]es are laid throughout, and can freeze time for either one, two, or three seconds. If Crash is quick enough at completing a level in Time Trail, he is rewarded a [[Relic]], which is either sapphire, gold, or platinum, depending on the completion time.
Much of the game takes place in Nefarious Tropy's Time Twisting Machine, where Crash and Coco travel through numerous periods of time. The Time Twister consists of two hub rooms (one underground), the first one containing five chambers, each of which containing six portals, each leading to a different period of time, including (but not limited to) Medieval times, Prehistoric times, Ancient Egypt, and the future.


The game takes place immediately after [[Crash Bandicoot 2: Cortex Strikes Back|the previous installment]], in which Doctor Nitrus Brio uses the 42 gems Crash has collected to power his giant laser weapon to destroy Doctor Neo Cortex's space station. As a result, large chunks of the space station's debris plummet down to Earth and crash into an ancient monument. When the smoke clears, an evil entity flies off into the night.
If Crash collects all five Relics of a Time Warp chamber, a platform appears in the middle, and it takes him to a hidden sixth Time Warp chamber. Each of its five levels are unlocked individually, by collecting every Relic from a certain Time Warp chamber, including the ones before it. Two of the levels in the hidden Time Warp chamber are a secret entrance to an earlier level. In total, there are 32 regular levels (30 if the two "secret entrance" levels are excluded) and five boss fights.


Back on N. Sanity Island, the home of Crash and his friends, an evil laughter rings through the air. Aku Aku appears shaken and urges everyone to come inside, as a great evil has come.
To complete the game, Crash must have collected all 25 Crystals, 45 Gems, and 30 Relics. If Crash has earned a 100% [[completion]] score, a second and final battle against Cortex is unlocked, and completing it unlocks an alternate ending.


In an as-of-now unknown area, Doctor Neo Cortex is seen cowering before the evil entity (now known as [[Major characters of Crash Bandicoot#Uka Uka|Uka Uka]]), who appears to have saved Cortex from the depths of space and is now upset that Cortex has failed him twice. Cortex insists that it is all Crash Bandicoot's fault but Uka Uka's patience is spent, as there is now no other power source on the planet. But since Cortex has indirectly set him free, Uka Uka spares Cortex's life and introduces Doctor Nefarious Tropy, master of time and the creator of the "Time Twister" that the trio is currently standing on. With N. Tropy's Time Twister, the villains plan on gathering the Power Crystals in their original places in time.
==Listings==
===Characters===
====Playable====
*[[Crash Bandicoot]]
*[[Coco Bandicoot]]


Inside Crash's home, Aku Aku tells the Bandicoots a story of how many eons ago, Uka Uka, Aku Aku's evil twin brother, was locked in an underground prison by Aku Aku to protect the world from his malice, and now that he is free, he must be stopped at all cost. With that, Crash and his friends travel to the Time Twister Machine, where their adventure begins.
====Bosses====
*[[Tiny Tiger]]
*[[Dingodile]]
*[[Doctor Nefarious Tropy|Dr. N. Tropy]]
*[[Doctor N. Gin|Dr. N. Gin]]
*[[Doctor Neo Cortex|Dr. Neo Cortex]]


After Crash and Coco have defeated N. Tropy (along with Cortex's minions, Tiny Tiger, Dingodile and Dr. N. Gin) and collected all of the Crystals and all of the Gems, Crash battles Doctor Cortex in the core of the Time Twister Machine. Upon Cortex's defeat, the Time Twister implodes (due to N. Tropy's defeat), taking Cortex, Tropy, and Uka Uka with it. Crash and the others escape just in time for the snow season. As the ending credits roll, it is seen that the three villains are trapped in a time prison, with Cortex and Tropy transformed into infants and fighting over Uka Uka's possession.
====Supporting Cast====
*[[Aku Aku]]
*[[Uka Uka]]
*[[Pura]]
*[[Baby T]]


==Levels==
====Cameos====
''Crash Bandicoot: Warped''{{'}}s hub area is the [[Warp Room]]. It has five Time Warp chambers, each with five regular levels, and a boss level that can be accessed by first completing the five regular levels. Because the game has a theme of time traveling, each level, and by extension the Time Warp chambers, are themed after a certain time period or setting.
*[[Fake Crash]]
*[[Polar]]
*[[Tawna Bandicoot]]


If Crash collects all five Relics of a Time Warp chamber, a platform appears in the middle, and it takes him to a hidden sixth Time Warp chamber. Each of its five levels are unlocked individually, by collecting every Relic from a certain Time Warp chamber, including the ones before it. Two of the levels in the hidden Time Warp chamber are a secret entrance to an earlier level.  
===Levels===
The game has a time travel theme, so each level and, by extension, the Time Travel Areas, are themed after a certain time period or setting, including medieval kingdoms, underwater areas, areas within the Great Wall of China, the dinosaur era, pirate oceans, a Roman colosseum, Arabian bazaars, desert interstates, Egyptian ruins, the ice ages, a futuristic dungeon, sky areas, a futuristic city, the moon, and laboratories. The following charts show the international Relic times, with the European times in italics.


{|class="wikitable" style="text-align:center"
{|border="1"cellspacing=0 cellpadding=2 align="center"style="background:whitesmoke" width=99%
!colspan="6"|Medieval Location<ref name="prima">''Crash Bandicoot N. Sane Trilogy (Prima Guide), pages 146, 159, 175, 194, 210.</ref>
! colspan="12" style="background:#336375; color:white" align=center | <big>Levels</big>
|-style="background-color:#FFE5CC;font-weight:bold"
|- style="background:#70ABC1" align=center
| No. || Level || Boxes || Relic times || Theme
! colspan="12" | Medieval Location<ref>''Crash Bandicoot N. Sane Trilogy'' (Prima Guide), page 146.</ref>
|- style="background-color:#70ABC1"
! rowspan="2" | #
! colspan="2" | Icons
! rowspan="2" | Level
! rowspan="2" | Boxes
! colspan="3" | Relic times
! rowspan="2" | Developer time
! rowspan="2" | Theme
! rowspan="2" | Collectible items
! rowspan="2" | Unlock criterion
|-
|-
|1
! style="background-color:#70ABC1" | Time Portal
|[[Toad Village]]
! style="background-color:#70ABC1" | Load/Save
|42
! style="background-color:#0F52BA; color:#FFF;" | Sapphire
|Sapphire: 1:03:00<br>Gold: 0:57:50<br>Platinum: 0:44:03
! style="background-color:#D4AF37;" | Gold
|Medieval
! style="background-color:#E5E4E2;" | Platinum
|- style="background-color:#F6F6F6;"
| align="center" | 1
| align="center" | [[File:Crash Warped Toad Village Time Portal image.png]]
| align="center" | [[File:Crash Warped Toad Village LoadSave icon.png]]
| align="center" | [[Toad Village]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 42
| align="center" | 1:03:00<br><small>''1:02:00''</small>
| align="center" | 0:57:50<br><small>''0:56:52''</small>
| align="center" | 0:44:03<br><small>''0:43:00''</small>
| align="center" | 0:39:93 <small>([[Andrew Woodworth]])</small>
| align="center" | [[Grassy theme|Grassy]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Available from the start
|- style="background-color:#FCFCFC;"
| align="center" | 2
| align="center" | [[File:Crash Warped Under Pressure Time Portal image.png]]
| align="center" | [[File:Crash Warped Under Pressure LoadSave icon.png]]
| align="center" | [[Under Pressure]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 92
| align="center" | 1:46:00
| align="center" | 1:17:90<br><small>''1:17:92''</small>
| align="center" | 1:10:50<br><small>''1:10:48''</small>
| align="center" | 0:57:83 <small>([[Shawn Dobbins]])</small>
| align="center" | [[Underwater theme|Underwater]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Available from the start
|- style="background-color:#F6F6F6;"
| align="center" | 3
| align="center" | [[File:Crash Warped Orient Express Time Portal image.png]]
| align="center" | [[File:Crash Warped Orient Express LoadSave icon.png]]
| align="center" | [[Orient Express]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
| align="center" | 51
| align="center" | 0:41:00
| align="center" | 0:27:80
| align="center" | 0:18:10<br><small>''0:18:08''</small>
| align="center" | 0:16:96 <small>([[Justin Monast]])</small>
| align="center" | [[East Asian theme|East Asian]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Available from the start
|- style="background-color:#FCFCFC;"
| align="center" | 4
| align="center" | [[File:Crash Warped Bone Yard Time Portal image.png]]
| align="center" | [[File:Crash Warped Bone Yard LoadSave icon.png]]
| align="center" | [[Bone Yard]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 66
| align="center" | 1:45:00<br><small>''1:43:00''</small>
| align="center" | 1:40:20<br><small>''1:38:20''</small>
| align="center" | 1:21:00<br><small>''1:19:00''</small>
| align="center" | 1:15:36 <small>([[Donovan Soto]])</small>
| align="center" | [[Forest theme|Forest]]<br>[[Fire theme|Fire]]
| align="center" | 1 [[Crystal]]<br>2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Available from the start
|- style="background-color:#F6F6F6;"
| align="center" | 5
| [[File:Crash Warped Makin' Waves Time Portal image.png]]
| align="center" | [[File:Crash Warped Makin' Waves LoadSave icon.png]]
| align="center" | [[Makin' Waves]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
| align="center" | 37
| align="center" | 1:08:00
| align="center" | 0:58:23<br><small>''0:58:20''</small>
| align="center" | 0:53:23<br><small>''0:53:24''</small>
| align="center" | 0:50:66 <small>([[Andrew Woodworth]])</small>
| align="center" | [[N. Sanity Beach theme|N. Sanity Beach]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Available from the start
|- style="background-color:#FCFCFC;"
| align="center" | [[File:Crash 3 Tiny icon.png|x15px|link=|Boss level]]
| align="center" | [[File:Crash Warped Tiny Tiger Time Portal image.png]]
| align="center" | [[File:Crash Warped Tiny Tiger LoadSave icon.png]]
| align="center" | [[Tiny Tiger (Crash Bandicoot: Warped)|Tiny Tiger]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | -
| colspan="3" align="center" | -
| align="center" | -
| [[Ancient ruins theme|Ancient ruins]]
| [[Super Charged Body Slam]]
| align="left" | Collect 5 [[Crystal]]s
|- style="background:#70ABC1" align=center
! colspan="12" | Arabic Location<ref>''Crash Bandicoot N. Sane Trilogy'' (Prima Guide), page 159.</ref>
|- style="background-color:#70ABC1"
! rowspan="2" | #
! colspan="2" | Icons
! rowspan="2" | Level
! rowspan="2" | Boxes
! colspan="3" | Relic times
! rowspan="2" | Developer time
! rowspan="2" | Theme
! rowspan="2" | Collectible items
! rowspan="2" | Unlock criterion
|-
|-
|2
! style="background-color:#70ABC1" | Time Portal
|[[Under Pressure]]
! style="background-color:#70ABC1" | Load/Save
|92
! style="background-color:#0F52BA; color:#FFF;" | Sapphire
|Sapphire: 1:46:00<br>Gold: 1:10:90<br>Platinum: 1:03:50
! style="background-color:#D4AF37;" | Gold
|Underwater
! style="background-color:#E5E4E2;" | Platinum
|- style="background-color:#F6F6F6;"
| align="center" | 6
| align="center" | [[File:Crash Warped Gee Wiz Time Portal image.png]]
| align="center" | [[File:Crash Warped Gee Wiz LoadSave icon.png]]
| align="center" | [[Gee Wiz]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 100
| align="center" | 1:35:00<br><small>''1:34:00''</small>
| align="center" | 1:22:73<br><small>''1:21:72''</small>
| align="center" | 1:05:90<br><small>''1:04:00''</small>
| align="center" | 0:58:66 <small>([[Andrew Woodworth]])</small>
| align="center" | [[Grassy theme|Grassy]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete Tiny Tiger
|- style="background-color:#FCFCFC;"
| align="center" | 7
| align="center" | [[File:Crash Warped Hang'em High Time Portal image.png]]
| align="center" | [[File:Crash Warped Hang'em High LoadSave icon.png]]
| align="center" | [[Hang'em High]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 96
| align="center" | 1:24:00<br><small>''1:23:00''</small>
| align="center" | 0:52:63<br><small>''0:51:64''</small>
| align="center" | 0:43:80<br><small>''0:42:80''</small>
| align="center" | 0:34:36 <small>([[Donovan Soto]])</small>
| align="center" | [[Urban theme|Urban]]<br>[[Desert theme|Desert]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Yellow Gem]]<br>1 [[Relic]]
| align="left" | Complete Tiny Tiger
|- style="background-color:#F6F6F6;"
| align="center" | 8
| align="center" | [[File:Crash Warped Hog Ride Time Portal image.png]]
| align="center" | [[File:Crash Warped Hog Ride LoadSave icon.png]]
| align="center" | [[Hog Ride]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 13
| align="center" | 0:45:00
| align="center" | 0:41:43<br><small>''0:41:44''</small>
| align="center" | 0:35:06<br><small>''0:35:04''</small>
| align="center" | 0:33:96 <small>([[Evan Wells]])</small>
| align="center" | [[Desert theme|Desert]]<br>[[Urban theme|Urban]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete Tiny Tiger
|- style="background-color:#FCFCFC;"
| align="center" | 9
| align="center" | [[File:Crash Warped Tomb Time Time Portal image.png]]
| align="center" | [[File:Crash Warped Tomb Time LoadSave icon.png]]
| align="center" | [[Tomb Time]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 95
| align="center" | 1:42:00<br><small>''1:41:00''</small>
| align="center" | 1:10:00<br><small>''1:09:00''</small>
| align="center" | 0:53:90<br><small>''0:52:92''</small>
| align="center" | 0:50:63 <small>([[Corey Strock]])</small>
| align="center" | [[Desert theme|Desert]]<br>[[Ancient ruins theme|Ancient ruins]]
| align="center" | 1 [[Crystal]]<br>2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Complete Tiny Tiger
|- style="background-color:#F6F6F6;"
| align="center" | 10
| align="center" | [[File:Crash Warped Midnight Run Time Portal image.png]]
| align="center" | [[File:Crash Warped Midnight Run LoadSave icon.png]]
| align="center" | [[Midnight Run]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
| align="center" | 35
| align="center" | 0:51:00<br><small>''0:53:00''</small>
| align="center" | 0:38:23<br><small>''0:38:20''</small>
| align="center" | 0:18:20
| align="center" | 0:13:20 <small>([[Evan Wells]])</small>
| align="center" | [[East Asian theme|East Asian]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete Tiny Tiger
|- style="background-color:#FCFCFC;"
| align="center" | [[File:Crash 3 Dingodile icon.png|x15px|link=|Boss level]]
| align="center" | [[File:Crash Warped Dingodile Time Portal image.png]]
| align="center" | [[File:Crash Warped Dingodile LoadSave icon.png]]
| align="center" | [[Dingodile (Crash Bandicoot: Warped)|Dingodile]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | -
| colspan="3" align="center" | -
| align="center" | -
| align="center" | [[Winter theme|Winter]]
| align="center" | [[Double Jump]]
| align="left" | Collect 10 [[Crystal]]s
|- style="background:#70ABC1" align=center
! colspan="12" | Oriental Location<ref>''Crash Bandicoot N. Sane Trilogy'' (Prima Guide), page 175.</ref>
|- style="background-color:#70ABC1"
! rowspan="2" | #
! colspan="2" | Icons
! rowspan="2" | Level
! rowspan="2" | Boxes
! colspan="3" | Relic times
! rowspan="2" | Developer time
! rowspan="2" | Theme
! rowspan="2" | Collectible items
! rowspan="2" | Unlock criterion
|-
|-
|3
! style="background-color:#70ABC1" | Time Portal
|[[Orient Express]]
! style="background-color:#70ABC1" | Load/Save
|51
! style="background-color:#0F52BA; color:#FFF;" | Sapphire
|Sapphire: 0:41:00<br>Gold: 0:27:80<br>Platinum: 0:18:10
! style="background-color:#D4AF37;" | Gold
|China
! style="background-color:#E5E4E2;" | Platinum
|- style="background-color:#F6F6F6;"
| align="center" | 11
| align="center" | [[File:Crash Warped Bone Yard Time Portal image.png]]
| align="center" | [[File:Crash Warped Dino Might! LoadSave icon.png]]
| align="center" | [[Dino Might! (Crash Bandicoot: Warped)|Dino Might!]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 112
| align="center" | 1:34:00<br><small>''1:33:00''</small>
| align="center" | 1:25:76<br><small>''1:24:76''</small>
| align="center" | 1:03:00<br><small>''1:02:00''</small>
| align="center" | 0:55:00 <small>([[Donovan Soto]])</small>
| align="center" | [[Forest theme|Forest]]<br>[[Fire theme|Fire]]
| align="center" | 1 [[Crystal]]<br>2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Complete Dingodile
|- style="background-color:#FCFCFC;"
| align="center" | 12
| align="center" | [[File:Crash Warped Under Pressure Time Portal image.png]]
| align="center" | [[File:Crash Warped Deep Trouble LoadSave icon.png]]
| align="center" | [[Deep Trouble]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 83
| align="center" | 1:47:00
| align="center" | 1:25:13<br><small>''1:25:16''</small>
| align="center" | 1:18:33<br><small>''1:18:36''</small>
| align="center" | 1:00:46 <small>([[Shawn Dobbins]])</small>
| align="center" | [[Underwater theme|Underwater]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Red Gem]]s<br>1 [[Relic]]
| align="left" | Complete Dingodile
|- style="background-color:#F6F6F6;"
| align="center" | 13
| align="center" | [[File:Crash Warped High Time Time Portal image.png]]
| align="center" | [[File:Crash Warped High Time LoadSave icon.png]]
| align="center" | [[High Time]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 85
| align="center" | 2:12:00
| align="center" | 1:04:10<br><small>''1:04:12''</small>
| align="center" | 0:56:93<br><small>''0:56:96''</small>
| align="center" | 0:45:10 <small>([[Corey Strock]])</small>
| align="center" | [[Urban theme|Urban]]<br>[[Desert theme|Desert]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Purple Gem]]<br>1 [[Relic]]
| align="left" | Complete Dingodile
|- style="background-color:#FCFCFC;"
| align="center" | 14
| align="center" | [[File:Crash Warped Road Crash Time Portal image.png]]
| align="center" | [[File:Crash Warped Road Crash LoadSave icon.png]]
| align="center" | [[Road Crash]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 25
| align="center" | 1:25:00
| align="center" | 1:20:70<br><small>''1:20:72''</small>
| align="center" | 1:17:10<br><small>''1:17:08''</small>
| align="center" | 1:15:53 <small>([[Shawn Dobbins]])</small>
| align="center" | [[Desert theme|Desert]]<br>[[Urban theme|Urban]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete Dingodile
|- style="background-color:#F6F6F6;"
| align="center" | 15
| align="center" | [[File:Crash Warped Double Header Time Portal image.png]]
| align="center" | [[File:Crash Warped Double Header LoadSave icon.png]]
| align="center" | [[Double Header]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 91
| align="center" | 1:27:00
| align="center" | 1:21:13<br><small>''1:21:16''</small>
| align="center" | 0:59:40
| align="center" | 0:56:00 <small>([[Andrew Woodworth]])</small>
| align="center" | [[Grassy theme|Grassy]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete Dingodile
|- style="background-color:#FCFCFC;"
| align="center" | [[File:Crash 3 Dr. N. Tropy icon.png|x15px|link=|Boss level]]
| align="center" | [[File:Crash Warped N. Tropy Time Portal image.png]]
| align="center" | [[File:Crash Warped N. Tropy LoadSave icon.png]]
| align="center" | [[Dr. N. Tropy (Crash Bandicoot: Warped)|N. Tropy]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | -
| colspan="3" align="center" | -
| align="center" | -
| align="center" | [[Industrial theme|Industrial]]
| align="center" | [[Death Tornado Spin]]
| align="left" | Collect 15 [[Crystal]]s
|- style="background:#70ABC1" align=center
! colspan="12" | Egyptian Location<ref>''Crash Bandicoot N. Sane Trilogy'' (Prima Guide), page 194.</ref>
|- style="background-color:#70ABC1"
! rowspan="2" | #
! colspan="2" | Icons
! rowspan="2" | Level
! rowspan="2" | Boxes
! colspan="3" | Relic times
! rowspan="2" | Developer time
! rowspan="2" | Theme
! rowspan="2" | Collectible items
! rowspan="2" | Unlock criterion
|-
|-
|4
! style="background-color:#70ABC1" | Time Portal
|[[Bone Yard]]
! style="background-color:#70ABC1" | Load/Save
|66
! style="background-color:#0F52BA; color:#FFF;" | Sapphire
|Sapphire: 1:45:00<br>Gold: 1:40:20<br>Platinum: 1:21:00
! style="background-color:#D4AF37;" | Gold
|Prehistoric
! style="background-color:#E5E4E2;" | Platinum
|- style="background-color:#F6F6F6;"
| align="center" | 16
| align="center" | [[File:Crash Warped Tomb Time Time Portal image.png]]
| align="center" | [[File:Crash Warped Sphynxinator LoadSave icon.png]]
| align="center" | [[Sphynxinator]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 105
| align="center" | 1:42:00
| align="center" | 1:22:63<br><small>''1:22:64''</small>
| align="center" | 0:56:70<br><small>''0:56:68''</small>
| align="center" | 0:50:63 <small>([[Evan Wells]])</small>
| align="center" | [[Ancient ruins theme|Ancient ruins]]
| align="center" | 1 [[Crystal]]<br>2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Complete N. Tropy
|- style="background-color:#FCFCFC;"
| align="center" | 17
| align="center" | [[File:Crash Warped Bye Bye Blimps Time Portal image.png]]
| align="center" | [[File:Crash Warped Bye Bye Blimps LoadSave icon.png]]
| align="center" | [[Bye Bye Blimps]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
| align="center" | 11
| align="center" | 1:09:00
| align="center" | 0:58:40
| align="center" | 0:51:50<br><small>''0:51:48''</small>
| align="center" | 0:38:63 <small>([[Jason Rubin]])</small>
| align="center" | [[Sky theme|Sky theme]]<br>[[Grassy theme|Grassy]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete N. Tropy
|- style="background-color:#F6F6F6;"
| align="center" | 18
| align="center" | [[File:Crash Warped Tell No Tales Time Portal image.png]]
| align="center" | [[File:Crash Warped Tell No Tales LoadSave icon.png]]
| align="center" | [[Tell No Tales]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
| align="center" | 61
| align="center" | 1:42:00
| align="center" | 1:25:63<br><small>''1:25:64''</small>
| align="center" | 1:05:23<br><small>''1:05:24''</small>
| align="center" | 1:01:70 <small>([[Shawn Dobbins]])</small>
| align="center" | [[N. Sanity Beach theme|N. Sanity Beach]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete N. Tropy
|- style="background-color:#FCFCFC;"
| align="center" | 19
| align="center" | [[File:Crash Warped Future Frenzy Time Portal image.png]]
| align="center" | [[File:Crash Warped Future Frenzy LoadSave icon.png]]
| align="center" | [[Future Frenzy]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 133
| align="center" | 2:01:00
| align="center" | 1:34:00
| align="center" | 1:19:63<br><small>''1:19:64''</small>
| align="center" | 1:07:47 <small>([[Shawn Dobbins]])</small>
| align="center" | [[Industrial theme|Industrial]]<br>[[Urban theme|Urban]]
| align="center" | 1 [[Crystal]]<br>2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Complete N. Tropy
|- style="background-color:#F6F6F6;"
| align="center" | 20
| align="center" | [[File:Crash Warped Tomb Wader Time Portal image.png]]
| align="center" | [[File:Crash Warped Tomb Wader LoadSave icon.png]]
| align="center" | [[Tomb Wader]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 88
| align="center" | 2:44:00
| align="center" | 1:45:03<br><small>''1:45:04''</small>
| align="center" | 1:24:00
| align="center" | 1:11:16 <small>([[Corey Strock]])</small>
| align="center" | [[Ancient ruins theme|Ancient ruins]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Blue Gem]]<br>1 [[Relic]]
| align="left" | Complete N. Tropy
|- style="background-color:#FCFCFC;"
| align="center" | [[File:Crash 3 Dr. N. Gin icon.png|x15px|link=|Boss level]]
| align="center" | [[File:Crash Warped N. Gin Time Portal image.png]]
| align="center" | [[File:Crash Warped N. Gin LoadSave icon.png]]
| align="center" | [[Dr. N. Gin (Crash Bandicoot: Warped)|N. Gin]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
| align="center" | -
| colspan="3" align="center" | -
| align="center" | -
| align="center" | [[Space theme|Space]]
| align="center" | [[Fruit Bazooka]]
| align="left" | Collect 20 [[Crystal]]s
|- style="background:#70ABC1" align=center
! colspan="12" | Future Location<ref>''Crash Bandicoot N. Sane Trilogy'' (Prima Guide), page 210.</ref>
|- style="background-color:#70ABC1"
! rowspan="2" | #
! colspan="2" | Icons
! rowspan="2" | Level
! rowspan="2" | Boxes
! colspan="3" | Relic times
! rowspan="2" | Developer time
! rowspan="2" | Theme
! rowspan="2" | Collectible items
! rowspan="2" | Unlock criterion
|-
|-
|5
! style="background-color:#70ABC1" | Time Portal
|[[Makin' Waves]]
! style="background-color:#70ABC1" | Load/Save
|37
! style="background-color:#0F52BA; color:#FFF;" | Sapphire
|Sapphire: 1:11:00<br>Gold: 1:03:23<br>Platinum: 0:56:23
! style="background-color:#D4AF37;" | Gold
|Jet skiing
! style="background-color:#E5E4E2;" | Platinum
|- style="background-color:#F6F6F6;"
| align="center" | 21
| align="center" | [[File:Crash Warped Future Frenzy Time Portal image.png]]
| align="center" | [[File:Crash Warped Gone Tomorrow LoadSave icon.png]]
| align="center" | [[Gone Tomorrow]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 87
| align="center" | 2:05:00
| align="center" | 1:25:60
| align="center" | 1:02:10
| align="center" | 0:55:46 <small>([[Andrew Woodworth]])</small>
| align="center" | [[Industrial theme|Industrial]]<br>[[Urban theme|Urban]]
| align="center" | 1 [[Crystal]]<br>2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Complete N. Gin
|- style="background-color:#FCFCFC;"
| align="center" | 22
| align="center" | [[File:Crash Warped Orange Asphalt Time Portal image.png]]
| align="center" | [[File:Crash Warped Orange Asphalt LoadSave icon.png]]
| align="center" | [[Orange Asphalt]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 20
| align="center" | 1:36:00
| align="center" | 1:33:30<br><small>''1:31:28''</small>
| align="center" | 1:21:80
| align="center" | 1:16:70 <small>([[Shawn Dobbins]])</small>
| align="center" | [[Desert theme|Desert]]<br>[[Urban theme|Urban]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete N. Gin
|- style="background-color:#F6F6F6;"
| align="center" | 23
| align="center" | [[File:Crash Warped Flaming Passion Time Portal image.png]]
| align="center" | [[File:Crash Warped Flaming Passion LoadSave icon.png]]
| align="center" | [[Flaming Passion]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 75
| align="center" | 1:43:00<br><small>''1:42:00''</small>
| align="center" | 1:13:10<br><small>''1:12:08''</small>
| align="center" | 0:59:40<br><small>''0:58:40''</small>
| align="center" | 0:51:10 <small>([[Andrew Woodworth]])</small>
| align="center" | [[Urban theme|Urban]]<br>[[Desert theme|Desert]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Green Gem]]<br>1 [[Relic]]
| align="left" | Complete N. Gin
|- style="background-color:#FCFCFC;"
| align="center" | 24
| align="center" | [[File:Crash Warped Mad Bombers Time Portal image.png]]
| align="center" | [[File:Crash Warped Mad Bombers LoadSave icon.png]]
| align="center" | [[Mad Bombers]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 11
| align="center" | 2:08:00
| align="center" | 1:55:23<br><small>''1:55:20''</small>
| align="center" | 1:38:13<br><small>''1:38:16''</small>
| align="center" | 1:24:10 <small>([[Sam Thompson]])</small>
| align="center" | [[Sky theme|Sky]]<br>[[Winter theme|Winter]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Complete N. Gin
|- style="background-color:#F6F6F6;"
| align="center" | 25
| align="center" | [[File:Crash Warped Bug Lite Time Portal image.png]]
| align="center" | [[File:Crash Warped Bug Lite LoadSave icon.png]]
| align="center" | [[Bug Lite]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 120
| align="center" | 1:49:00<br><small>''1:47:00''</small>
| align="center" | 1:34:86<br><small>''1:32:84''</small>
| align="center" | 1:14:90<br><small>''1:12:92''</small>
| align="center" | 1:08:00 <small>([[Evan Wells]])</small>
| align="center" | [[Desert theme|Desert]]<br>[[Ancient ruins theme|Ancient ruins]]
| align="center" | 1 [[Crystal]]<br>2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Complete N. Gin
|- style="background-color:#FCFCFC;"
| align="center" | [[File:Crash 3 Dr. Cortex icon.png|x15px|link=|Boss level]]
| align="center" | [[File:Crash Warped N. Cortex Time Portal image.png]]
| align="center" | [[File:Crash Warped N. Cortex LoadSave icon.png]]
| align="center" | [[Dr. Neo Cortex (Crash Bandicoot: Warped)|N. Cortex]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | -
| colspan="3" align="center" | -
| align="center" | -
| align="center" | [[Ancient ruins theme|Ancient ruins]]<br>[[Industrial theme|Industrial]]
| align="center" | [[Speed Shoes]]
| align="left" | Collect 25 [[Crystal]]s
|- style="background:#70ABC1" align=center
! colspan="12" | Neo-Cor Systems
|- style="background-color:#70ABC1"
! rowspan="2" | #
! colspan="2" | Icons
! rowspan="2" | Level
! rowspan="2" | Boxes
! colspan="3" | Relic times
! rowspan="2" | Developer time
! rowspan="2" | Theme
! rowspan="2" | Collectible items
! rowspan="2" | Unlock criterion
|-
|-
!colspan="6"|Arabic Location<ref name="prima"/>
! style="background-color:#70ABC1" | Time Portal
! style="background-color:#70ABC1" | Load/Save
! style="background-color:#0F52BA; color:#FFF;" | Sapphire
! style="background-color:#D4AF37;" | Gold
! style="background-color:#E5E4E2;" | Platinum
|- style="background-color:#F6F6F6;"
| align="center" | 26
| align="center" | [[File:Crash Warped Ski Crazed Time Portal image.png]]
| align="center" | [[File:Crash Warped Ski Crazed LoadSave icon.png]]
| align="center" | [[Ski Crazed]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
| align="center" | 100
| align="center" | 1:16:00
| align="center" | 0:50:50<br><small>''0:50:48''</small>
| align="center" | 0:33:30<br><small>''0:33:32''</small>
| align="center" | 0:28:63 <small>([[Dan Arey]])</small>
| align="center" | [[N. Sanity Beach theme|N. Sanity Beach]]
| align="center" | 1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Collect 5 [[Relic]]s
|- style="background-color:#FCFCFC;"
| align="center" | 27
| align="center" | [[File:Crash Warped Hang'em High Time Portal image.png]]
| align="center" | [[File:Crash Warped Hang'em High LoadSave icon.png]]
| align="center" | [[Hang'em High]] <small>(alternate entrance)</small> [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 96
| align="center" | 1:24:00<br><small>''1:23:00''</small>
| align="center" | 0:52:63<br><small>''0:51:64''</small>
| align="center" | 0:43:80<br><small>''0:42:80''</small>
| align="center" | 0:34:36 <small>([[Donovan Soto]])</small>
| align="center" | [[Urban theme|Urban]]<br>[[Desert theme|Desert]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Yellow Gem]]<br>1 [[Relic]]
| align="left" | Collect 10 [[Relic]]s
|- style="background-color:#F6F6F6;"
| align="center" | 28
| align="center" | [[File:Crash Warped Area 51 Time Portal image.png]]
| align="center" | [[File:Crash Warped Area 51 LoadSave icon.png]]
| align="center" | [[Area 51?]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 24
| align="center" | 1:53:00
| align="center" | 1:49:80
| align="center" | 1:44:50<br><small>''1:44:48''</small>
| align="center" | 1:38:96 <small>([[Shawn Dobbins]])</small>
| align="center" | [[Desert theme|Desert]]<br>[[Urban theme|Urban]]
| align="center" | 2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Collect 15 [[Relic]]s
|- style="background-color:#FCFCFC;"
| align="center" | 29
| align="center" | [[File:Crash Warped Future Frenzy Time Portal image.png]]
| align="center" | [[File:Crash Warped Future Frenzy LoadSave icon.png]]
| align="center" | [[Future Frenzy]] <small>(alternate entrance)</small> [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 133
| align="center" | 2:01:00
| align="center" | 1:34:00
| align="center" | 1:19:63<br><small>''1:19:64''</small>
| align="center" | 1:07:47 <small>([[Shawn Dobbins]])</small>
| align="center" | [[Industrial theme|Industrial]]<br>[[Urban theme|Urban]]
| align="center" | 1 [[Crystal]]<br>1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Collect 20 [[Relic]]s
|- style="background-color:#F6F6F6;"
| align="center" | 30
| align="center" | [[File:Crash Warped Rings of Power Time Portal image.png]]
| align="center" | [[File:Crash Warped Rings of Power LoadSave icon.png]]
| align="center" | [[Rings of Power]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | 33
| align="center" | 1:20:00<br><small>''1:22:00''</small>
| align="center" | 1:01:43<br><small>''1:03:44''</small>
| align="center" | 0:51:73<br><small>''0:53:76''</small>
| align="center" | 0:47:93 <small>([[Evan Wells]])</small>
| align="center" | [[Sky theme|Sky]]<br>[[Desert theme|Desert]]
| align="center" | 2 [[Clear Gem]]s<br>1 [[Relic]]
| align="left" | Collect 25 [[Relic]]s
|- style="background:#70ABC1" align=center
! colspan="12" | Other secret levels
|- style="background-color:#70ABC1"
! rowspan="2" | #
! rowspan="2" colspan="2" | Load/Save icon
! rowspan="2" | Level
! rowspan="2" | Boxes
! colspan="3" | Relic times
! rowspan="2" | Developer time
! rowspan="2" | Theme
! rowspan="2" | Collectible items
! rowspan="2" | Access method
|-
|-
|6
! style="background-color:#0F52BA; color:#FFF;" | Sapphire
|[[Gee Wiz]]
! style="background-color:#D4AF37;" | Gold
|100
! style="background-color:#E5E4E2;" | Platinum
|Sapphire: 1:35:00<br>Gold: 1:22:73<br>Platinum: 1:05:90
|- style="background-color:#F6F6F6;"
|Medieval
| align="center" | 31
|-
| colspan="2" align="center" | [[File:Crash Warped Hot Coco LoadSave icon.png]]
|7
| align="center" | [[Hot Coco]] [[File:Crash 3 Coco icon.png|x15px|link=Coco Bandicoot|Coco only]]
|[[Hang'em High]]
| align="center" | 70
|96
| align="center" | 1:00:00<br><small>''1:00:00''</small>
|Sapphire: 1:24:00<br>Gold: 0:52:63<br>Platinum: 0:43:80
| align="center" | 0:30:10<br><small>''0:30:08''</small>
|Arabian
| align="center" | 0:19:93<br><small>''0:19:96''</small>
| align="center" | 0:14:60 <small>([[Andrew Woodworth]])</small>
| align="center" | [[N. Sanity Beach theme|N. Sanity Beach]]
| align="center" | 1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Run over a street sign with an alien on it in Road Crash
|- style="background-color:#FCFCFC;"
| align="center" | 32
| colspan="2" align="center" | [[File:Crash Warped Eggipus Rex LoadSave icon.png]]
| align="center" | [[Eggipus Rex]] [[File:Crash 3 Crash icon.png|x15px|link=Crash Bandicoot|Crash only]]
| align="center" | -
| align="center" | 0:55:00
| align="center" | 0:50:03<br><small>''0:50:00''</small>
| align="center" | 0:44:83<br><small>''0:44:80''</small>
| align="center" | 0:41:10 <small>([[Andrew Woodworth]])</small>
| align="center" | [[Forest theme|Forest]]<br>[[Fire theme|Fire]]
| align="center" | 1 [[Clear Gem]]<br>1 [[Relic]]
| align="left" | Take the Yellow Gem path and jump onto the second pterodactyl in Dino Might!
|}
 
===Items===
{|class="wikitable"  style="width:70%"
!Name
!Description
|-
|-
|8
|style="text-align:center;white-space:nowrap"|[[Colored Gem]]
|[[Hog Ride]]
|There are a total of five Colored Gems, and collecting one unlocks a path in a certain level. Each gem is a different color and is found in a certain level: red (Deep Trouble), blue (Tomb Wader), green (Flaming Passion), yellow (Hang'em High), and purple (High Time).
|13
|Sapphire: 0:48:00<br>Gold: 0:44:43<br>Platinum: 0:38:06
|Desert, Racing
|-
|-
|9
|style="text-align:center"|[[Crystal]]
|[[Tomb Time]]
|The main collectibles of the game. All five must be collected in each Time Warp chamber to unlock its boss stage.
|95
|Sapphire: 1:42:00<br>Gold: 1:10:00<br>Platinum: 0:53:90
|Tomb
|-
|-
|10
|style="text-align:center"|[[Relic]]
|[[Midnight Run]]
|A Relic is rewarded to Crash if he completes a level in Time Trial mode within a certain time. Relics come in three colors — sapphire, gold, and platinum — and the one rewarded depends on the completion time.
|35
|Sapphire: 0:53:00<br>Gold: 0:38:20<br>Platinum: 0:18:20
|China
|-
|-
!colspan="6"|Oriental Location<ref name="prima"/>
|style="text-align:center"|[[Stopwatch]]
|-
|Starts the Time Trial mode in a level. Only appears once Crash has completed the level at least once.
|11
|[[Dino Might!]]
|112
|Sapphire: 1:34:00<br>Gold: 1:25:73<br>Platinum: 1:05:00
|Prehistoric
|-
|12
|[[Deep Trouble]]
|83
|Sapphire: 1:37:00<br>Gold: 1:15:12<br>Platinum: 1:08:33
|Underwater
|-
|13
|[[High Time]]
|85
|Sapphire: 2:12:00<br>Gold: 1:04:10<br>Platinum: 0:56:93
|Arabian
|-
|14
|[[Road Crash]]
|25
|Sapphire: 1:31:00<br>Gold: 1:26:70<br>Platinum: 1:23:10
|Desert, Racing
|-
|15
|[[Double Header]]
|91
|Sapphire: 1:27:00<br>Gold: 1:21:12<br>Platinum: 0:59:40
|Medieval
|-
!colspan="6"|Egyptian Location<ref name="prima"/>
|-
|16
|[[Sphynxinator]]
|105
|Sapphire: 1:42:00<br>Gold: 1:22:63<br>Platinum: 0:56:70
|Egypt
|-
|17
|[[Bye Bye Blimps]]
|11
|Sapphire: 0:49:00<br>Gold: 0:38:40<br>Platinum: 0:31:50
|Plane
|-
|18
|[[Tell No Tales]]
|61
|Sapphire: 1:42:00<br>Gold: 1:25:63<br>Platinum: 1:05:23
|Jet Skiing
|-
|19
|[[Future Frenzy]]
|133
|Sapphire: 2:01:00<br>Gold: 1:34:00<br>Platinum: 1:19:62
|Future
|-
|20
|[[Tomb Wader]]
|88
|Sapphire: 2:44:00<br>Gold: 1:45:03<br>Platinum: 1:24:00
|Tomb
|-
!colspan="6"|Future Location<ref name="prima"/>
|-
|21
|[[Gone Tomorrow]]
|87
|Sapphire: 2:05:00<br>Gold: 1:25:60<br>Platinum: 1:02:10
|Future
|-
|22
|[[Orange Asphalt]]
|20
|Sapphire: 1:38:00<br>Gold: 1:33:30<br>Platinum: 1:23:80
|Desert, Racing
|-
|23
|[[Flaming Passion]]
|75
|Sapphire: 1:43:00<br>Gold: 1:13:10<br>Platinum: 0:59:40
|Arabian
|-
|24
|[[Mad Bombers]]
|11
|Sapphire: 2:18:00<br>Gold: 1:15:23<br>Platinum: 0:58:13
|Plane
|-
|25
|[[Bug Lite]]
|120
|Sapphire: 1:49:00<br>Gold: 1:34:83<br>Platinum: 1:14:90
|Tomb
|-
!colspan="6"|Secret Levels
|-
|26
|[[Ski Crazed]]
|100
|Sapphire: 1:19:00<br>Gold: 0:53:50<br>Platinum: 0:36:30
|Jet skiing
|-
|27
|Hang 'em High (revisited)
|None
|None
|Arabian
|-
|28
|[[Area 51?]]
|24
|Sapphire: 2:01:00<br>Gold: 1:49:80<br>Platinum: 1:44:50
|Desert, racing
|-
|29
|Future Frenzy (revisited)
|None
|None
|Future
|-
|30
|[[Rings of Power]]
|33
|Sapphire: 1:20:00<br>Gold: 1:01:43<br>Platinum: 0:51:73
|Plane
|}
 
There are two extra levels that can only be accessed from another level:
 
{|class="wikitable" style="text-align:center"
!colspan="6"|Medieval Location<ref name="prima">''Crash Bandicoot N. Sane Trilogy (Prima Guide), pages 146, 159, 175, 194, 210.</ref>
|-style="background-color:#FFE5CC;font-weight:bold"
| Level || Boxes || Relic times || Theme || Accessed from
|-
|[[Hot Coco]]
|70
|Sapphire: 1:00:00<br>Gold: 0:30:10<br>Platinum: 0:19:96
|Jet skiing
|style="text-align:left"|The level Road Crash, by running over a street sign with an alien on it.
|-
|[[Eggipus Rex]]
|None
|Sapphire: 0:57:00<br>Gold: 0:52:03<br>Platinum: 0:47:74
|Prehistoric
|style="text-align:left"|Accessed from the level Dino Might!, in the Yellow gem path. To access the level, Crash must jump onto the second pterodactyl.
|}
|}


===Boss fights===
===Vehicles===
{|class="wikitable" style="text-align:center"
{|class="wikitable" style="width:70%"
!No.
!Vehicle
!Boss
!Description
!Theme
!Levels
|-
|1
|[[Tiny Tiger]]
|Roman Empire
|-
|-
|2
|style="text-align:center"|[[Bi-plane]]
|[[Dingodile]]
|Piloted by either Crash or Coco in levels where they must shoot down blimps and fighter planes. A directional arrow points out where they must go.
|Ice Age
|Bye Bye Blimps, Mad Bombers, Rings of Power
|-
|-
|3
|style="text-align:center"|[[Jet Ski]]
|[[N. Tropy]]
|A vehicle that can travel on water surface. It is used by Coco in four levels, one of which is a hidden level. Like the Bi-plane, a directional arrow points out the correct way, except in the hidden level.
|Time Twister
|Makin' Waves, Tell No Tales, Ski Crazed, Hot Coco
|-
|-
|4
|style="text-align:center"|[[Jet Sub]]
|[[N. Gin]]
|An underwater vehicle that Crash can use to fire missiles and travel underwater faster.
|Space
|Under Pressure, Deep Trouble
|-
|-
|5
|style="text-align:center"|[[Motorcycle]]
|[[Neo Cortex]] and [[Uka Uka]]
|In four levels, Crash must ride a motorcycle to race against the hot rods.
|Time Twister
|Hog Ride, Road Crash, Orange Asphalt, Area 51?
|}
|}


==Vehicles==
==''Spyro the Dragon'' demo==
*Jetsub (Crash, can shoot missiles and accelerate underwater, levels 2 and 12)
''Crash Bandicoot: Warped'' has a playable demo of ''[[spyrowiki:Spyro the Dragon (game)|Spyro the Dragon]]'', making it the first ''Crash Bandicoot'' game to have a playable demo of a ''[[spyrowiki:Spyro (franchise)|Spyro]]'' game. The demo can be accessed from the title screen by inputting Up Up, Down, Down, Left, Right, Left, Right, and lastly the Square button. The code is similar to the {{wp|Konami Code}} but with a Square button at the end rather than a "B" button and then an "A" button.
*Jetski (Coco, Jet-Moto style exploration, complete with a directional arrow except level 31, pointing you in the right direction, in levels 5, 18, 26, and 31)
*[[Pura]] (Coco, riding through levels 3 and 10)
*[[Baby T-Rex]] (Crash, riding through levels 11 and 32)
*Motorcycle (Crash, race against hot rods to gain the level's crystal, levels 8, 14, 22, and 28)
*Biplane (Crash and Coco, shoot down blimps or planes to obtain a crystal, also has directional arrow, levels 17 (Coco),  24 & 30 (Crash))
 
==Staff==
The music is composed by Mutato Muzika, made up of [[Mark Mothersbaugh]] and [[Josh Mancell]]. It, along with Crash 2, are considered to have some of the best game soundtracks of the series.
{{stub|section=yes}}


==Reception==
==Reception==
''Crash Bandicoot: Warped'' is considered by many to be the pinnacle of the series. Some call it one of the best PlayStation games, one of the best platformers of all time, or one of the best games of all time. This is attributed to the fact that the game is excellent all around, in terms of graphics, sound, gameplay, replay value, and overall playability. In addition, it is also considered to be the most humorous in the series, most of which is due in part to Crash's death animations. The game placed #26 on ''[[Game Informer]]'s'' [http://www.angelfire.com/co4/colin_gaea/gi100.htm list of the top 100 games of all time.] It made [[IGN]]'s list of the top Playstation games, two slots behind ''{{wp|Final Fantasy VII}}'', which is widely regarded as one of the greatest games of all time.
===Scores===
*GameSpot: 8.9 out of 10
*GameSpot: 8.9 out of 10
*IGN: 9.1 out of 10
*IGN: 9.1 out of 10
Line 318: Line 719:
*Official PlayStation Magazine: 5 out of 5
*Official PlayStation Magazine: 5 out of 5
*Play UK: 90 out of 100
*Play UK: 90 out of 100
==Gallery==
{{main-gallery}}
<gallery widths=180>
Crash 3 PAL box art.jpg|European box art
Crash 3 group art.jpg|Group artwork of the characters inside the Bandicoot home
</gallery>


==Trivia==
==Trivia==
*The Japanese version exclusively featured compatibility with the [[PocketStation]], allowing the player to play exclusive minigames.
*The Japanese version exclusively featured compatibility with the [[PocketStation]], allowing the player to play exclusive minigames.
==External links==
*[https://web.archive.org/web/20070320035659/http://www.us.playstation.com/Content/OGS/SCUS-94244/Site/crashflash.html North American website]


==References==
==References==
<references/>
<references/>


==External links==
{{Warped info}}
*[https://web.archive.org/web/20070320035659/http://www.us.playstation.com/Content/OGS/SCUS-94244/Site/crashflash.html North American website]
 
{{Crash Bandicoot franchise}}
{{Crash Bandicoot franchise}}
[[Category:Games]]
[[Category:Platforming games]]
[[Category:Home console games]]
[[Category:PlayStation games]]
[[Category:PlayStation games]]
[[Category:Crash Bandicoot: Warped|*]]

Latest revision as of 20:28, January 26, 2024

Crash Bandicoot: Warped
Crash Bandicoot Warped cover.jpg
Developer(s) Naughty Dog
Publisher Sony Computer Entertainment
Release date(s) PlayStation:
USA October 31, 1998[1]
Europe December 13, 1998[citation needed]
Japan December 17, 1998[citation needed]
USA August 22, 1999 (Greatest Hits)[citation needed]
Japan October 14, 1999 (Best for Family)[citation needed]
PlayStation Network:
Japan September 27, 2007[citation needed]
USA February 7, 2008[citation needed]
Europe October 23, 2008[citation needed]
Genre(s) Platformer
Rating(s) Original release:
ESRB:ESRB E.svg - Everyone
ACB:ACB G.png - General
PlayStation Network:
PEGI:PEGI 3.jpg - Three years and older
CERO:CERO A.png - All ages
Console(s) PlayStation, PlayStation Network
Mode(s) Single player
Media CD-ROM (PlayStation)
Digital download (PSN)
Input PlayStation Controller
Wikipedia icon.png This article uses content from Wikipedia (view authors), and falls under the compatible Creative Commons license.

Crash Bandicoot: Warped is the third game of the Crash Bandicoot series. The title is a direct sequel to Crash Bandicoot 2: Cortex Strikes Back. It was developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation in 1998. It is the last Crash Bandicoot platformer that was developed by Naughty Dog, thus concluding the original Crash Bandicoot trilogy. In 2008, Crash Bandicoot: Warped was re-released for the PlayStation Network. In 2017, a remake of the game, along with its two predecessors, was included on Crash Bandicoot N. Sane Trilogy. The story centers on Crash and Coco Bandicoot and their mission to gather Crystals scattered across time before Dr. Neo Cortex can obtain them.

Plot[edit]

Aku Aku alerts Crash and Coco that Uka Uka has been freed

The game takes place immediately after Crash Bandicoot 2: Cortex Strikes Back, in which Dr. N. Brio uses the gems Crash had collected to power his giant laser weapon to destroy Dr. Neo Cortex's space station. As a result, large chunks of the space station's debris plummet down to Earth and crash into an ancient monument. When the smoke clears, an evil entity flies off into the night.

Back on N. Sanity Island, the home of Crash and his friends, an evil laughter rings through the air. Aku Aku appears shaken and urges everyone to come inside, as a great evil has come.

In an as-of-now unknown area, Cortex is seen cowering before Uka Uka, who appears to have saved Cortex from the depths of space and is now upset that Cortex has failed him twice. Cortex insists that it is all Crash Bandicoot's fault but Uka Uka's patience is spent, as there is now no other power source on the planet; however, since Cortex has indirectly set him free, Uka Uka spares Cortex's life and introduces Dr. N. Tropy, master of time and the creator of the Time Twister that the trio is currently standing on. With N. Tropy's Time Twister, the villains plan on gathering the Power Crystals in their original places in time.

Inside Crash's home, Aku Aku tells the Bandicoots a story of how many eons ago, Uka Uka, Aku Aku's evil twin brother, was locked in an underground prison by Aku Aku to protect the world from his malice, and now that he is free, he must be stopped at all cost. With that, Crash and his friends travel to the Time Twister Machine, where their adventure begins.

After Crash and Coco have defeated N. Tropy (along with Cortex's minions, Tiny Tiger, Dingodile and Dr. N. Gin) and collected all of the Crystals and all of the Gems, Crash battles Cortex in the core of the Time Twister Machine. Upon Cortex's defeat, the Time Twister implodes (due to N. Tropy's defeat), taking Cortex, Tropy, and Uka Uka with it. Crash and the others escape just in time for the snow season. As the ending credits roll, it is seen that the three villains are trapped in a time prison, with Cortex and Tropy transformed into infants and fighting over Uka Uka's possession.

Gameplay[edit]

Crash in the first level, Toad Village

Crash Bandicoot: Warped takes place in a hub area titled the Time Twister, which every level is accessed from. There are five Time Warp chambers, each containing five levels and a boss fight, which can be accessed once Crash completes the five levels and obtains the crystal in each one. After completing the boss fight, Crash can access the next Time Warp chamber. The game supports the DualShock controller, which gives off a vibration in certain parts, such as while Crash or Coco are riding a vehicle. Whenever Crash starts one of two certain levels of a Time Warp chamber or its boss battle, a cutscene is shown in which that chamber's boss talks to Crash.

The gameplay is largely similar to the first two games, because in most levels, Crash or Coco must follow a path to the end. Crash Bandicoot: Warped emphasizes the use of vehicles, such as a plane or a jetski. There are a few prehistoric-themed levels in which Crash can ride a small T-Rex named Baby T and a few China-themed levels where Coco can ride a small tiger named Pura. Super Powers are introduced in the game, and are obtained for defeating a boss. Super Powers permanently give Crash an extra ability, such as a longer spinning attack or a double jump.

In every level, Crash can obtain a Clear Gem if he has destroyed every box. Some levels allow Crash to obtain another gem if he has completed a certain task, such as winning a race. By doing so, the Clear Gem appears at the end, in front of the exit portal. Some levels have a Colored Gem, which Crash can obtain by completing a level's secret area.

Crash Bandicoot: Warped introduces a Time Trial mode in each level, where the goal is for Crash to race through a level as quickly as possible. Time Boxes are laid throughout, and can freeze time for either one, two, or three seconds. If Crash is quick enough at completing a level in Time Trail, he is rewarded a Relic, which is either sapphire, gold, or platinum, depending on the completion time.

If Crash collects all five Relics of a Time Warp chamber, a platform appears in the middle, and it takes him to a hidden sixth Time Warp chamber. Each of its five levels are unlocked individually, by collecting every Relic from a certain Time Warp chamber, including the ones before it. Two of the levels in the hidden Time Warp chamber are a secret entrance to an earlier level. In total, there are 32 regular levels (30 if the two "secret entrance" levels are excluded) and five boss fights.

To complete the game, Crash must have collected all 25 Crystals, 45 Gems, and 30 Relics. If Crash has earned a 100% completion score, a second and final battle against Cortex is unlocked, and completing it unlocks an alternate ending.

Listings[edit]

Characters[edit]

Playable[edit]

Bosses[edit]

Supporting Cast[edit]

Cameos[edit]

Levels[edit]

The game has a time travel theme, so each level and, by extension, the Time Travel Areas, are themed after a certain time period or setting, including medieval kingdoms, underwater areas, areas within the Great Wall of China, the dinosaur era, pirate oceans, a Roman colosseum, Arabian bazaars, desert interstates, Egyptian ruins, the ice ages, a futuristic dungeon, sky areas, a futuristic city, the moon, and laboratories. The following charts show the international Relic times, with the European times in italics.

Levels
Medieval Location[2]
# Icons Level Boxes Relic times Developer time Theme Collectible items Unlock criterion
Time Portal Load/Save Sapphire Gold Platinum
1 Crash Warped Toad Village Time Portal image.png Crash Warped Toad Village LoadSave icon.png Toad Village Crash only 42 1:03:00
1:02:00
0:57:50
0:56:52
0:44:03
0:43:00
0:39:93 (Andrew Woodworth) Grassy 1 Crystal
1 Clear Gem
1 Relic
Available from the start
2 Crash Warped Under Pressure Time Portal image.png Crash Warped Under Pressure LoadSave icon.png Under Pressure Crash only 92 1:46:00 1:17:90
1:17:92
1:10:50
1:10:48
0:57:83 (Shawn Dobbins) Underwater 1 Crystal
1 Clear Gem
1 Relic
Available from the start
3 Crash Warped Orient Express Time Portal image.png Crash Warped Orient Express LoadSave icon.png Orient Express Coco only 51 0:41:00 0:27:80 0:18:10
0:18:08
0:16:96 (Justin Monast) East Asian 1 Crystal
1 Clear Gem
1 Relic
Available from the start
4 Crash Warped Bone Yard Time Portal image.png Crash Warped Bone Yard LoadSave icon.png Bone Yard Crash only 66 1:45:00
1:43:00
1:40:20
1:38:20
1:21:00
1:19:00
1:15:36 (Donovan Soto) Forest
Fire
1 Crystal
2 Clear Gems
1 Relic
Available from the start
5 Crash Warped Makin' Waves Time Portal image.png Crash Warped Makin' Waves LoadSave icon.png Makin' Waves Coco only 37 1:08:00 0:58:23
0:58:20
0:53:23
0:53:24
0:50:66 (Andrew Woodworth) N. Sanity Beach 1 Crystal
1 Clear Gem
1 Relic
Available from the start
Boss level Crash Warped Tiny Tiger Time Portal image.png Crash Warped Tiny Tiger LoadSave icon.png Tiny Tiger Crash only - - - Ancient ruins Super Charged Body Slam Collect 5 Crystals
Arabic Location[3]
# Icons Level Boxes Relic times Developer time Theme Collectible items Unlock criterion
Time Portal Load/Save Sapphire Gold Platinum
6 Crash Warped Gee Wiz Time Portal image.png Crash Warped Gee Wiz LoadSave icon.png Gee Wiz Crash only 100 1:35:00
1:34:00
1:22:73
1:21:72
1:05:90
1:04:00
0:58:66 (Andrew Woodworth) Grassy 1 Crystal
1 Clear Gem
1 Relic
Complete Tiny Tiger
7 Crash Warped Hang'em High Time Portal image.png Crash Warped Hang'em High LoadSave icon.png Hang'em High Crash only 96 1:24:00
1:23:00
0:52:63
0:51:64
0:43:80
0:42:80
0:34:36 (Donovan Soto) Urban
Desert
1 Crystal
1 Clear Gem
1 Yellow Gem
1 Relic
Complete Tiny Tiger
8 Crash Warped Hog Ride Time Portal image.png Crash Warped Hog Ride LoadSave icon.png Hog Ride Crash only 13 0:45:00 0:41:43
0:41:44
0:35:06
0:35:04
0:33:96 (Evan Wells) Desert
Urban
1 Crystal
1 Clear Gem
1 Relic
Complete Tiny Tiger
9 Crash Warped Tomb Time Time Portal image.png Crash Warped Tomb Time LoadSave icon.png Tomb Time Crash only 95 1:42:00
1:41:00
1:10:00
1:09:00
0:53:90
0:52:92
0:50:63 (Corey Strock) Desert
Ancient ruins
1 Crystal
2 Clear Gems
1 Relic
Complete Tiny Tiger
10 Crash Warped Midnight Run Time Portal image.png Crash Warped Midnight Run LoadSave icon.png Midnight Run Coco only 35 0:51:00
0:53:00
0:38:23
0:38:20
0:18:20 0:13:20 (Evan Wells) East Asian 1 Crystal
1 Clear Gem
1 Relic
Complete Tiny Tiger
Boss level Crash Warped Dingodile Time Portal image.png Crash Warped Dingodile LoadSave icon.png Dingodile Crash only - - - Winter Double Jump Collect 10 Crystals
Oriental Location[4]
# Icons Level Boxes Relic times Developer time Theme Collectible items Unlock criterion
Time Portal Load/Save Sapphire Gold Platinum
11 Crash Warped Bone Yard Time Portal image.png Crash Warped Dino Might! LoadSave icon.png Dino Might! Crash only 112 1:34:00
1:33:00
1:25:76
1:24:76
1:03:00
1:02:00
0:55:00 (Donovan Soto) Forest
Fire
1 Crystal
2 Clear Gems
1 Relic
Complete Dingodile
12 Crash Warped Under Pressure Time Portal image.png Crash Warped Deep Trouble LoadSave icon.png Deep Trouble Crash only 83 1:47:00 1:25:13
1:25:16
1:18:33
1:18:36
1:00:46 (Shawn Dobbins) Underwater 1 Crystal
1 Clear Gem
1 Red Gems
1 Relic
Complete Dingodile
13 Crash Warped High Time Time Portal image.png Crash Warped High Time LoadSave icon.png High Time Crash only 85 2:12:00 1:04:10
1:04:12
0:56:93
0:56:96
0:45:10 (Corey Strock) Urban
Desert
1 Crystal
1 Clear Gem
1 Purple Gem
1 Relic
Complete Dingodile
14 Crash Warped Road Crash Time Portal image.png Crash Warped Road Crash LoadSave icon.png Road Crash Crash only 25 1:25:00 1:20:70
1:20:72
1:17:10
1:17:08
1:15:53 (Shawn Dobbins) Desert
Urban
1 Crystal
1 Clear Gem
1 Relic
Complete Dingodile
15 Crash Warped Double Header Time Portal image.png Crash Warped Double Header LoadSave icon.png Double Header Crash only 91 1:27:00 1:21:13
1:21:16
0:59:40 0:56:00 (Andrew Woodworth) Grassy 1 Crystal
1 Clear Gem
1 Relic
Complete Dingodile
Boss level Crash Warped N. Tropy Time Portal image.png Crash Warped N. Tropy LoadSave icon.png N. Tropy Crash only - - - Industrial Death Tornado Spin Collect 15 Crystals
Egyptian Location[5]
# Icons Level Boxes Relic times Developer time Theme Collectible items Unlock criterion
Time Portal Load/Save Sapphire Gold Platinum
16 Crash Warped Tomb Time Time Portal image.png Crash Warped Sphynxinator LoadSave icon.png Sphynxinator Crash only 105 1:42:00 1:22:63
1:22:64
0:56:70
0:56:68
0:50:63 (Evan Wells) Ancient ruins 1 Crystal
2 Clear Gems
1 Relic
Complete N. Tropy
17 Crash Warped Bye Bye Blimps Time Portal image.png Crash Warped Bye Bye Blimps LoadSave icon.png Bye Bye Blimps Coco only 11 1:09:00 0:58:40 0:51:50
0:51:48
0:38:63 (Jason Rubin) Sky theme
Grassy
1 Crystal
1 Clear Gem
1 Relic
Complete N. Tropy
18 Crash Warped Tell No Tales Time Portal image.png Crash Warped Tell No Tales LoadSave icon.png Tell No Tales Coco only 61 1:42:00 1:25:63
1:25:64
1:05:23
1:05:24
1:01:70 (Shawn Dobbins) N. Sanity Beach 1 Crystal
1 Clear Gem
1 Relic
Complete N. Tropy
19 Crash Warped Future Frenzy Time Portal image.png Crash Warped Future Frenzy LoadSave icon.png Future Frenzy Crash only 133 2:01:00 1:34:00 1:19:63
1:19:64
1:07:47 (Shawn Dobbins) Industrial
Urban
1 Crystal
2 Clear Gems
1 Relic
Complete N. Tropy
20 Crash Warped Tomb Wader Time Portal image.png Crash Warped Tomb Wader LoadSave icon.png Tomb Wader Crash only 88 2:44:00 1:45:03
1:45:04
1:24:00 1:11:16 (Corey Strock) Ancient ruins 1 Crystal
1 Clear Gem
1 Blue Gem
1 Relic
Complete N. Tropy
Boss level Crash Warped N. Gin Time Portal image.png Crash Warped N. Gin LoadSave icon.png N. Gin Coco only - - - Space Fruit Bazooka Collect 20 Crystals
Future Location[6]
# Icons Level Boxes Relic times Developer time Theme Collectible items Unlock criterion
Time Portal Load/Save Sapphire Gold Platinum
21 Crash Warped Future Frenzy Time Portal image.png Crash Warped Gone Tomorrow LoadSave icon.png Gone Tomorrow Crash only 87 2:05:00 1:25:60 1:02:10 0:55:46 (Andrew Woodworth) Industrial
Urban
1 Crystal
2 Clear Gems
1 Relic
Complete N. Gin
22 Crash Warped Orange Asphalt Time Portal image.png Crash Warped Orange Asphalt LoadSave icon.png Orange Asphalt Crash only 20 1:36:00 1:33:30
1:31:28
1:21:80 1:16:70 (Shawn Dobbins) Desert
Urban
1 Crystal
1 Clear Gem
1 Relic
Complete N. Gin
23 Crash Warped Flaming Passion Time Portal image.png Crash Warped Flaming Passion LoadSave icon.png Flaming Passion Crash only 75 1:43:00
1:42:00
1:13:10
1:12:08
0:59:40
0:58:40
0:51:10 (Andrew Woodworth) Urban
Desert
1 Crystal
1 Clear Gem
1 Green Gem
1 Relic
Complete N. Gin
24 Crash Warped Mad Bombers Time Portal image.png Crash Warped Mad Bombers LoadSave icon.png Mad Bombers Crash only 11 2:08:00 1:55:23
1:55:20
1:38:13
1:38:16
1:24:10 (Sam Thompson) Sky
Winter
1 Crystal
1 Clear Gem
1 Relic
Complete N. Gin
25 Crash Warped Bug Lite Time Portal image.png Crash Warped Bug Lite LoadSave icon.png Bug Lite Crash only 120 1:49:00
1:47:00
1:34:86
1:32:84
1:14:90
1:12:92
1:08:00 (Evan Wells) Desert
Ancient ruins
1 Crystal
2 Clear Gems
1 Relic
Complete N. Gin
Boss level Crash Warped N. Cortex Time Portal image.png Crash Warped N. Cortex LoadSave icon.png N. Cortex Crash only - - - Ancient ruins
Industrial
Speed Shoes Collect 25 Crystals
Neo-Cor Systems
# Icons Level Boxes Relic times Developer time Theme Collectible items Unlock criterion
Time Portal Load/Save Sapphire Gold Platinum
26 Crash Warped Ski Crazed Time Portal image.png Crash Warped Ski Crazed LoadSave icon.png Ski Crazed Coco only 100 1:16:00 0:50:50
0:50:48
0:33:30
0:33:32
0:28:63 (Dan Arey) N. Sanity Beach 1 Clear Gem
1 Relic
Collect 5 Relics
27 Crash Warped Hang'em High Time Portal image.png Crash Warped Hang'em High LoadSave icon.png Hang'em High (alternate entrance) Crash only 96 1:24:00
1:23:00
0:52:63
0:51:64
0:43:80
0:42:80
0:34:36 (Donovan Soto) Urban
Desert
1 Crystal
1 Clear Gem
1 Yellow Gem
1 Relic
Collect 10 Relics
28 Crash Warped Area 51 Time Portal image.png Crash Warped Area 51 LoadSave icon.png Area 51? Crash only 24 1:53:00 1:49:80 1:44:50
1:44:48
1:38:96 (Shawn Dobbins) Desert
Urban
2 Clear Gems
1 Relic
Collect 15 Relics
29 Crash Warped Future Frenzy Time Portal image.png Crash Warped Future Frenzy LoadSave icon.png Future Frenzy (alternate entrance) Crash only 133 2:01:00 1:34:00 1:19:63
1:19:64
1:07:47 (Shawn Dobbins) Industrial
Urban
1 Crystal
1 Clear Gem
1 Relic
Collect 20 Relics
30 Crash Warped Rings of Power Time Portal image.png Crash Warped Rings of Power LoadSave icon.png Rings of Power Crash only 33 1:20:00
1:22:00
1:01:43
1:03:44
0:51:73
0:53:76
0:47:93 (Evan Wells) Sky
Desert
2 Clear Gems
1 Relic
Collect 25 Relics
Other secret levels
# Load/Save icon Level Boxes Relic times Developer time Theme Collectible items Access method
Sapphire Gold Platinum
31 Crash Warped Hot Coco LoadSave icon.png Hot Coco Coco only 70 1:00:00
1:00:00
0:30:10
0:30:08
0:19:93
0:19:96
0:14:60 (Andrew Woodworth) N. Sanity Beach 1 Clear Gem
1 Relic
Run over a street sign with an alien on it in Road Crash
32 Crash Warped Eggipus Rex LoadSave icon.png Eggipus Rex Crash only - 0:55:00 0:50:03
0:50:00
0:44:83
0:44:80
0:41:10 (Andrew Woodworth) Forest
Fire
1 Clear Gem
1 Relic
Take the Yellow Gem path and jump onto the second pterodactyl in Dino Might!

Items[edit]

Name Description
Colored Gem There are a total of five Colored Gems, and collecting one unlocks a path in a certain level. Each gem is a different color and is found in a certain level: red (Deep Trouble), blue (Tomb Wader), green (Flaming Passion), yellow (Hang'em High), and purple (High Time).
Crystal The main collectibles of the game. All five must be collected in each Time Warp chamber to unlock its boss stage.
Relic A Relic is rewarded to Crash if he completes a level in Time Trial mode within a certain time. Relics come in three colors — sapphire, gold, and platinum — and the one rewarded depends on the completion time.
Stopwatch Starts the Time Trial mode in a level. Only appears once Crash has completed the level at least once.

Vehicles[edit]

Vehicle Description Levels
Bi-plane Piloted by either Crash or Coco in levels where they must shoot down blimps and fighter planes. A directional arrow points out where they must go. Bye Bye Blimps, Mad Bombers, Rings of Power
Jet Ski A vehicle that can travel on water surface. It is used by Coco in four levels, one of which is a hidden level. Like the Bi-plane, a directional arrow points out the correct way, except in the hidden level. Makin' Waves, Tell No Tales, Ski Crazed, Hot Coco
Jet Sub An underwater vehicle that Crash can use to fire missiles and travel underwater faster. Under Pressure, Deep Trouble
Motorcycle In four levels, Crash must ride a motorcycle to race against the hot rods. Hog Ride, Road Crash, Orange Asphalt, Area 51?

Spyro the Dragon demo[edit]

Crash Bandicoot: Warped has a playable demo of Spyro the Dragon, making it the first Crash Bandicoot game to have a playable demo of a Spyro game. The demo can be accessed from the title screen by inputting Up Up, Down, Down, Left, Right, Left, Right, and lastly the Square button. The code is similar to the Konami Code but with a Square button at the end rather than a "B" button and then an "A" button.

Reception[edit]

  • GameSpot: 8.9 out of 10
  • IGN: 9.1 out of 10
  • GamePro: 5 out of 5
  • The Electric Playground: 8 out of 10
  • All Game Guide: 4.5 out of 5
  • Electronic Gaming Monthly: 9.1 out of 10
  • PSM: 4.5 out of 5
  • Official PlayStation Magazine: 5 out of 5
  • Play UK: 90 out of 100

Gallery[edit]

For this subject's image gallery, see Gallery:Crash Bandicoot: Warped.

Trivia[edit]

  • The Japanese version exclusively featured compatibility with the PocketStation, allowing the player to play exclusive minigames.

External links[edit]

References[edit]

  1. "Naughty Dog - 30 Year Timeline". Naughty Dog official website (archived).
  2. Crash Bandicoot N. Sane Trilogy (Prima Guide), page 146.
  3. Crash Bandicoot N. Sane Trilogy (Prima Guide), page 159.
  4. Crash Bandicoot N. Sane Trilogy (Prima Guide), page 175.
  5. Crash Bandicoot N. Sane Trilogy (Prima Guide), page 194.
  6. Crash Bandicoot N. Sane Trilogy (Prima Guide), page 210.